This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Optimatica
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Mar 2 @ 7:34am
Mar 17 @ 10:30am
Description
Release date: Second quarter 2017
Optimatica
is an optimization game in an AI inhabited space station. The player constructs machines which will press buttons. Button presses will give currency which will allow player to unlock doors and purchase better devices. As the time progresses the AI will reveal its intentions and the player will discover its very purpose of existence.

Features
  • Explore an AI inhabited space station
  • Build and optimize machines
  • Unlock new rooms and upgrades
  • Build and share your own rooms and adventures

Optimatica is made with Unity game engine.

Links
Original Ludum Dare entry [http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=93007]
Facebook [https://www.facebook.com/optimatica/]
Webpage [https://optimatica.eu/]
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48 Comments
Dud3rdude Mar 23 @ 8:36pm 
it would be amazing if you release it I cant wait to play it!

: D
SoM's Nautilus Mar 19 @ 7:33am 
i have played it on LD37,it is really cool
Crabby Team Mar 10 @ 5:35am 
yes!
drunkchiprobotics Mar 10 @ 4:19am 
awesome design!
I understand, though I know that there are lots of cases in which VR is added so you're still playing with a controller, but look around with VR... But I understand if you aren't going for that.
Fox Liquidator Mar 8 @ 1:45am 
Linux?! Very good :)
Toolkitz Games Mar 7 @ 11:13am 
This is a really impressive project. At first I didn't knew what the heck it was but over time I saw the potential. Really good stuff. You got my vote.
Dizzy Media Inc Mar 6 @ 10:39am 
Looks interesting, voted yes!
Perfoon  [author] Mar 6 @ 9:18am 
We haven't considered adding VR support, mainly because the gameplay involves a lot of first person movement which isn't working very well on VR.
Perfoon  [author] Mar 6 @ 9:02am 
Wow, thank you for inviting us!