The Elder Scrolls V: Skyrim
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The Frontier to Cyrodiil
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Aug 4, 2012 @ 7:26am
Apr 4, 2013 @ 8:24am
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Description
The Thalmor closed the Frontier to Cyrodiil...For you to discover why !

-This mod is on the Gamespot top 5 mod of the week, watch the video from 2.00

----------------------------------------------------DESCRIPTION------------------------------------------------------

-This mod is a part of "Falkreath Hold Location" and works with sidequests, bounties quests,
and all type of random Quests ; watch screenshots.

- hours of new gameplay, if you take time to discover everything.

- A new awesome Castle Player House with a brand new storyline to discover.

- Every enemies and special Actors are all levelled and respawning to keep it fun for a long time,
except the Thalmor Traitor Nelacar, as he's a part of the history.

- This mod represents 16 new designed, navmeshed and optimized zones to explore,
that will lead you to the far South end of the map and the Frontier to Cyrodiil.

-There's many enemies and traps, all is about investigation and sneaking, to give you some fun...

----------------------------------------------------HOW TO DO---------------------------------------------------------

Simple as hell:
Reach the THalmor Checkpoint, discover why the Thalmor is here and why they closed the frontier...

-----------------------------------------------------INCLUDING----------------------------------------------------------

- A story line to discover with 2 letters and 3 journals.
- 5 new map marked noticeable places, including :
- A new snowy deep wood to explore...filled with spriggans and trolls. it's clearable.
- The Thalmor Checkpoint and The Frontier to Cyrodiil are also clearable.

- More than 30 new enemies, actors and creatures, all well AI packaged with linked
references and specially created factions, to make the mod living, and so you can establish
some strategy to progress .

- 3 new opponents classes :The Thalmor commanders (lvl 30-60), The High Guard (lvl 20-40),
and a powerfull Executioner Thalmor (lvl 40-80).
.
- 2 new ghostly companions : Merilion, a merchant...he sells apothecary,
including rare ingredients like daedra hearts...and his daughter : also a merchant,
she's also a ghost follower, fighting like a necro / assassin. she's deadly and
summons atronachs if she can't raise dead bodies...

- An awesome Castle Player house to earn at the end...Fully navmeshed and optimized,
7 roombounds with portals to keep a good FPS and 6 soundboxes with different moods
and soundtracks.

- I used near ALL KIND OF TRAPS in this mod, to give you some fun, even some you can activate
at will in your castle house... to punish your followers...and once again, for the fun.

------------------------------------------------------THE CASTLE-------------------------------------------------

A real Dovahkin castle. Designed in a dark and noble ancient Nordic style.
To tease you it notably contains:

- A dining loft with a bar you can lean on,
- the kitchen has its bakery,
- a royal bedroom and a follower one,
- a lot of secret doors and 6 traps you can activate at will,
- 5 differently designed underground ecosystems,
- a forge,
- 3 laboratories
- a treasure room,
- an impressive 100 feet long armoury,
- 2 entrances,
- a stable, with a spawning horse marker.
- a jail and a torture room....with traps !
- a bathroom with a waterfall and a diving area.
- Dozens of weapon and shield raques and plaques, all kind of display cases,
many mannequins and 10 bookshelves ...
- a specially created tracklisting, with 2 intros and 12 of the best Skyrim soundtracks,
for more than 90 mins of pure sound....
- so many details to enjoy like an eagle flying above the main tower.

---------------------------------------IMPORTANT NOTES & FAQ-----------------------------------------

- This version 1.1 is boss checked, TesV cleaned, and tested by my friend Foaman.

- This mod package includes NPCs Face gen data exports in separated folders.

- Everything here is about a detailed design, so Please take a moment to look around,
don't rush waiting for something to happen as all my work is about designing some new
interactive environments to investigate, without any directive line.Don't look after any quests
here, it's just a brand new open environment leading to the discovery of a new beautiful
castle player house, with enemies to beat, chests to loot and a storyline to discover.

- Yes it is fully compatible with DAWNGUARD, HEARTHFIRE & DRAGONBORN
but not requested.

- Yes it is voiced, but no "new recorded" dialog, and It works in all languages.

- I'm French, no one is perfect, so I apologise for any grammar faults or else.

----------------------------------------CRASHES AND CTD------------------------------------------------

This mod is clean and works perfect for thousands of ppl, but some encountered CTDs
first time arriving the zone. actually there can be 2 reasons, and 3 solutions :

1 - mod conflict : check those affecting the same area,the factions, the wilderness, etc...
and make sure this mod appear 1st on your mod list, if its your last download.

2 - it's a greedy mod in RAM and Skyrim only cleans your memory cache every 10 mins so :
-Turn your gfx from Ultra to High...it was enough to fix it for some users...or :
- Fast travel to the Thalmor checkpoint, make a save, quit the game to clean your memory
cache and reload.

3 - cool down a bit your gfx settings ;-)

-------------------------------------------------------------------------------------------------------------------
- thanks to Foaman for helping me with cleaning and testings.

- thanks to Brodual for his nice videos of my mods.

- thanks to Itsmetoo for creating his "Blades vs Thalmor" mod,
using my serie "Fignt against the Thalmor".

- Merci à "La confrérie des traducteurs" pour leurs traductions de mes mods en Français.
------------------------------------------------------------------------------------------------------------------

-For all the work done here, Please rate ! comment ! give a thumbs up !

- DON'T FORGET TO GIVE A + 1 IF YOU ENJOYED THIS MOD.

Thanks to all my suscribers.
MadFrenchie.
491 Comments
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SerenaTheSiren Jun 17, 2013 @ 12:41pm 
What is the name of the nexus version???
=(eGO)= Sigma Taurus [Redblock] Jun 15, 2013 @ 4:01pm 
Hey there! i enjoyed your mod, thanks. But I have a problem: ever since I entered the castle, it seems the music inside it is programmed as "household" but it is actually a dungeon. Now everytime I enter a real dungeon, the same 2 tracks loop and dont stop. I dont listen to dungeon tracks anymore. Can you help me fix this?
Xed93 Jun 13, 2013 @ 3:12am 
Absolutely lovely work! CTD at the edge of the area: fast travel to the checkpoint worked just fine. :) Intense action, well-designed story, beautiful environment - especially the Hollow Tooth, where I just kept finding more and more to see... Thank you very much for making my Skyrim experience richer with every mod you create!
TehPenguin Jun 1, 2013 @ 2:14pm 
Unsubscribing here only to switch to Nexus management. Loving this mod <3
Mechwolf May 30, 2013 @ 10:36pm 
Very cool mod, played through but had to unsubscribe because it was crashing every 2 mins while in the hollow tooth. do you know what caused this
empelectronica May 30, 2013 @ 4:25am 
I should add that the castle part is very detailed, and so full of stuff as to be almost Baroque.
empelectronica May 30, 2013 @ 4:24am 
Very pretty mod. With the checkpoint and the fortification so close, it made for an intense battle.
flaglo the shadow stalker May 24, 2013 @ 10:01am 
i love the expansion to the map
dabbertorres May 23, 2013 @ 1:28am 
Something I found funny, I also have the "Guarded Borders" mod, and it *should* conflict with this one, but it doesn't! So when I arrived at the Cyrodill border, there was a pretty entertaining fight between the Imperials and the Thalmor.
[DFC] Darth Chocula May 20, 2013 @ 8:17am 
Recieving CTDs when loading the area by road, not fast travel