Sid Meier's Civilization VI

Sid Meier's Civilization VI

966 ratings
Yet (not) Another Maps Pack
Type: Mod
File Size
15.145 MB
Feb 25 @ 5:36am
Oct 21 @ 12:41pm
8 Change Notes ( view )

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Yet (not) Another Maps Pack

In 1 collection by Gedemon
Yet not Another Map Pack
19 items
Maps with True or Culturally Linked Starting Location and custom options.

  • Enormous (128x80 = civ5 huge), Giant (180x94) and Ludicrous (200x100) map sizes for all map scripts
  • Allows to set game with 63 Civilizations on the advanced setup screen
  • Giant Earth (180x94): a conversion of Genghis Kai's GEM (Hormigas version)
  • Play Europe Again (108x98): a conversion of NiRv4n4's Europe (Hormigas version)
  • Greatest Earth Map (104x64) : a conversion of djvandyke's map with large upscale of some regions
  • Terra Map : a script producing a map with a "New World" and "Old World"
  • City Map (True location corresponding city names option) for Play Europe Again and Giant Earth (W.I.P.)
  • Culturally Linked Start Locations for all maps scripts
  • True Starting Locations for the Real World maps


The Ludicrous Size for map scripts REQUIRES 6+GB of video memory and will take 5+ minutes to load.

If you have less than 8GB of video memory, you'll have to disable Leaders animations.


rock_and_ride (City Map)
brick623 (City Map)
tomaltachpaulson (City Map)
guidemwit (City Map)
wevertonj(City Map, Brazilian translation)
Genghis_Kai (G.E.M. for civ4)
NiRv4n4 (Europe for Civ4 )
Hormigas (G.E.M. and Europe for Civ5, TSL table)
djvandyke (Greatest Earth Map)
justinsy (Poland DLC)
ulsterbrit (Vikings DLC)
civcrashed (TSL table)
Fakoleon (TSL table)
Horem (TSL table)
Imij (Japan extension on Giant Earth)

All contributors on GitHub

and everyone for testing, commenting, suggesting, ...

Important note about upgrading from pre-steamwork version

If you are using the steam version of my mods, you must delete the old version in the Mods folder "\Documents\my games\Sid Meier's Civilization VI\Mods" (or the games folder if you installed it there) they will conflict with the steam version.


If you want to report a bug, don't do it in comments, there are too many to follow a problem here, make a new thread in the mod's discussion section here:

following the instructions here:


- Linux version is not working, see :
- Other mods replacing AssignStartingPlots.lua won't be compatible, that's the case with Seven05' "Larger Worlds" mod

Mod development

Maps :
City Maps :

About the screenshots

- They were made using the Farther Zoom mod:

- The map featured in the screenshots is the Giant Earth (180x94)

- The flags visible in the screenshots are part of the unreleased "50+ simple modern Civilizations" project, you can follow its developpement here:
Popular Discussions View All (44)
Oct 25 @ 10:45pm
TerraMap Does Not Work
Nov 8 @ 7:47pm
Game starts with a blank map or crashes in multiplayer
Hurtless 527
Oct 20 @ 5:56am
< >
HaroldClapsaddle 3 hours ago 
I like this mod but it conflicts with the Barbarian swarm mod that I like and makes the barbarian mod useless.
Flash 22 hours ago 
Khmer and Indonesia are not working with this map. Any idea when their start location will be included?
lionel Nov 18 @ 5:32pm 
very useful mod.thank you!
Trevigor Nov 17 @ 3:16pm 
Hmmm, great mod but I havent been able to get it to work right. For some reason the game just will not place France or Egypt in Greatest Earth. I have no clue why, not a one, and I dont want France randomly in South America so the random placement option isnt my thing.

Once I can get that figured out though, the map is beautiful and thank you so much for making it for us Gedemon!
Gedemon  [author] Nov 17 @ 2:36pm 
All the map included in the base pack works on both of my computers.
Thunder Nov 17 @ 2:33pm 
Which maps actually work now with this patch? I'm kind of confused in the comment section. Thanks.
Kas Nov 12 @ 9:31am 
Hi, is it possbile to get this mods Starting settings to work with the mod "Team Start Location" (makes teams start together)?
Edward Nov 10 @ 9:41pm 
when im england some trade routes that are reachable could not be found/some trade routes are unclickable >.<
DonPato Nov 10 @ 9:11am 
Is it possible to use the ludicrous map size on a standard map not associated with this mod?
dat BOI HAZ memes Nov 9 @ 10:47pm 
when will your 60+ modern secnorio sub-project be done? were all interested.