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Ancient Cities
Jun 2 @ 8:28am
Jun 14 @ 5:00pm
Recent Announcements View All (3)
Ancient Cities now on kickstarter! Support us ;)
Kickstarter poll
Release date: 2018
Ancient Cities is a strategy and survival city builder game trough the ages.

Starting in the Neolithic era you will have to guide your people through generations, discovering and improving technologies, managing resources and population, facing your human or natural enemies, and ultimately, building the most fantastic city of the antiquity in a fully simulated world and ecosystem.


We plan to post regular DEVELOPMENT UPDATES until release on twitter @_AncientCities, as we have been doing for months now. If you want to stay tuned, FOLLOW US THERE.

Do you really love this game?
You can now support it on kickstarter
and that would be awesome!


Our vision

We love tech, strategy games, History, Archeology and cities.
Of course, we dream, as you do, with a gorgeous strategy city simulator that let the player to develop its city along the ages in a credible and immersive way.

We have chosen to start at the origin of cities, in the late Neolithic era. It was logic, and it is also highly suitable for the project; new eras introduce new gameplay and game features over what existed before. Just as real life.

We are developing our own custom render technology for this game because this allows us to render what we envision: Thousands of items on the screen at the same time with nice fps, offering the player breathtaking images of their cities. Both, gameplay and detail are important to us.

We are presenting you our first game. And depending to a great extent on the budget, we intend to include late Neolithic and Bronze age in the final release.

We expect Ancient Cities to become a powerful platform for next developments, moving us more and more into the realms of History, exploring different places and ages around the world: Greece, Rome or Middle Ages...

For this to become a reality we need your support on this first project.

We know you will love this as much as we do.

The game will be available when its ready.

We also have a website: website[]

Main features
All meaningful for gameplay!

  • Build your city through the ages with evolving gameplay.

  • Simulated years, seasons, day cycles and weather.

  • Simulated ecosystem where every plant and animal you see is growing, reproducing and dying.
    Exploit and take care of it.

  • Natural disasters.

  • Build your defenses to protect your city. Ancient times were harsh!

  • Switchable gameplay layers like combat or natural disasters. Play your game!

  • Organic city layouts let you plan and make your city in a realistic way.

  • Wonders, including megaliths!

  • Very innovative technology system.

  • Politics, religion, social classes and family structures.

  • Every citizen's attributes, experience and knowledge are simulated.
    Each citizen has their own aspirations and decides how to live, where they work and if they come or leave the city.

  • Economy, resource management and production chains including clothing, tools, food, wares, etc...

  • Buildings and resources decay. No more bread lasting for years!

  • Simulated world context and migrations.
    Different factions use trading, fighting and influence to dominate the world.

  • Will there be any enemies or combat?
    Yes, in the first release there will be combat in the form of raids, but it will be optional.

  • Can I evolve my city from Neolithic, to Rome, Middle Ages or beyond or can I play with Tenochtitlan?
    Not in the first release.
    First release will include Neolithic, and maybe Bronze Age to some extent. This dependes on development times.
    If the first release does well, we will continue to expand the game step by step.

  • What will be the first expansion?
    None if we don't finish Neolithic first. So we are focusing where we are now.

  • Is multiplayer planned?
    There is not multiplayer planned.
    We are a small team and we want to be sure we can deliver.

  • Will there be mod support for the game?
    Still to be decided but probably not for the first release.
    Again, we want to be sure we can deliver.

  • Will there be Linux or Mac version?
    Only Windows version is planned at this moment.
    Again, we want to be sure we can deliver.

  • There will be a public Alpha, Beta, Early Access, kickstarter or Patreon?
    Still to be decided.

  • What will be the price?
    Still to be decided.
    It will depend on final content.

  • Is this another "NMS"?
    We are a small team with a big project, but we know we can do it, and do it right, if we move step by step.
    This is what we are doing from the beginning of the project, and this is what we plan to do from now.
    No rush ;)
Popular Discussions View All (43)
1 hour ago
Beta planned?
Fredericus Rex
3 hours ago
More about roman period/middle ages
Jun 16 @ 12:24pm
Is multiplayer planned?
< >
Ruy 7 hours ago 
Esse jogo promete!
I'm An Albatross 10 hours ago 
If is release with Greenlight that means is free to play?
akishion_k 11 hours ago 
Laserjet Jun 22 @ 10:35am 
Bora, acelera aí esse jogo.
^8night^1fire^4adam Jun 22 @ 5:33am 
I wish I could support you in this one but I can't :( Good luck, I really hope you succeed!
Trajen1973 Jun 22 @ 4:50am 
THANK YOU FOR THIS GAME! I supported you through Kickstarter! Wishing you all the best!
Painkiller Jun 22 @ 3:09am 
Красивая графика,жду игру
ArtemDredd Jun 21 @ 8:58am 
lol y a mi xDD lol tiene una pinta que te cagas.
ǝnsoſヨシュア Jun 19 @ 8:25pm 
GG. Como Me Gustaria Tener una Copia de este Juego
t40xd Jun 19 @ 6:23pm 
This sound GREAT!