Arma 3
283 ratings
File Size
2,448.503 MB
Jan 31, 2017 @ 1:26am
Mar 1 @ 12:20am
5 Change Notes ( view )

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PedagneMod is based on the Italian Armed Forces.
Year 2000: Pedagne is the only island excluded from Osimo peace treaty signed between Italy and Jugoslavia. During postwar period,Pedagne has seen the construction of numerous bunker built up in strategic point, of a great deal of barracks for Tank Units and of weapons warehouses belonging to “Gladio”, a secret organization. As soon as the strain between Italy and Jugoslavia decreased, the bunkers were forsaken, the military presence on the island was considerably reduced and Gladio became “sleeping”. So the economic peace re started; moreover Italy decided to make the Island a “fiscal heaven” (attracting a lot of financial societies and bank from each part of the world) and to build an oil refinery on the backbone of the pipeline which cross the island. This newborn relationship betweenItaly and Jugoslavia brought to the planning of an highway- rhetorically called “highway of the Peace”- which linked Santa Chiara(on the Italian side) to Tuturano (in Jugoslavia) and to the construction of a bridge connecting Tuturano to the mother Island.
A perfect situation to attract the Hawks….
Infact the construction of this highway was soon suspended and suspicious movements of soldier and supplies were noticed inTuturano’s military base, which returned to its maximum housingcapacity .
Italian government sent the SISMI (an Italian military secret service) Captain and a former officer of Comsubin (Navy commando) Alfredo Corelli to monitor the situation in Pedagne…
Pedagne’s archipelago is a very small group of islands located near the city of Brindisi; it houses a former operational base (now it is only a military training center) of San Marco Regiment (Italian Navy Marines). Almost all the names used in ASZ_Pedagne are real names ofBrindisi districts.
Popular Discussions View All (3)
Oct 30, 2017 @ 5:43am
cargo lift
Mar 15 @ 9:36am
Calling on Developers! Ace_compatibility...
Feb 8, 2017 @ 7:44am
NMD menù
< >
Raika.S Mar 18 @ 5:57am 
I found a serious error. so reporting.

if using bis's revive with respawn.
Then death, the revive function can not be use (but respawn is still can).

I think it's error of Panzerfaust Disposable script. this.

10/10 by our small arma3 community members.
[APM] Darcy™ Mar 15 @ 8:16am 
He's got a point. In my opinion, this is waaay more detailed than RHS, glad to see this mod isn't dead.
chrisbalfe2018 Mar 6 @ 1:01pm 
this can rival rhs keep it up
=HH= Aspide  [author] Feb 3 @ 9:57am 
Windhover#998 stò già lavorando al fix dato che con l'ultima patch hanno modificato tutti i punti di contatto a terra degli aerei mandando in tilt lo script del cargo...
errno_enomem Feb 2 @ 1:54pm 
Questa sì che è una mod!
Windhover#998 Feb 2 @ 9:16am 
Ciao, i veicoli sul c130 vengono caricati sul tetto a mo di porta sci, il drop e il cargo in se funzionano, semplicemente l'animazione ci viene 4 metri più in alto.
=HH= Aspide  [author] Jan 16 @ 9:39am 
n3cro grazie della segnalazione, controllo e cercherò di risolvere il problema.
Mérovée thx...
Mérovée Jan 15 @ 2:17pm 
Nice update (ARX 200 and Tac 50 are really cool) thanks !
n3cro Jan 15 @ 1:22pm 
Ciao aspide, ho problemi col silenziatore del tac50. una volta montato colpire un bersaglio a 10 metri o 2000 metri non fa differenza e' immediato. Senza silenziatore a 2000 metri il proiettile ha il giusto tempo di volo con il silenziatore il tempo di volo si azzera.
Kamasutra Jan 15 @ 10:53am 
Progretto flotta please