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SkyHavenTempleMoreLights.esp
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Feb 8, 2012 @ 6:18pm
Feb 9, 2012 @ 8:48am

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SkyHavenTempleMoreLights.esp

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Description
I keep seeing people Subscribing to this mod and I thank you, but SkyHavenTempleEnhanced.esp is much better and is where I'm putting all the new additions. Therefore, you might want to start using that one instead. Please read the info below. Thanks.

If you're tired of running into walls in Sky Haven Temple and you want to do some crafting too, then this is the mod for you.

I did this mod for me and thought others might like them too.

I combined the following three files from my previous mods into SkyHavenTempleEnhanced.esp

You no longer need all three of these files, so get all your stuff that you might have stored or placed somewhere in the temple before you remove the files.

SkyHavenTempleMoreLights.esp
SkyHavenTempleBlackSmithing.esp
SkyHavenTempleEnchantingAndAlchemyStations.esp

What you get with SkyHavenTempleEnhanced.esp;

1) More lighting throughout Sky Haven Temple
2) Blacksmithing – Forge, Sharpening Wheel, Smelter, Tanning Rack, Workbench, and Wood chopping Block with wood and axe
3) Enchanting Workbench, Alchemy Workbench – Storage Chest, Storage Shelf, Soul Gem Holders
4) Weapon Plaques, Mannequins, More Storage Chests, More Storage Shelves, and Reading Chairs

Future mods

1) More Blade Recruiting
2) Room additions
3) More lighting outside front and back of Sky Haven Temple
4) Addition of NPC shops, and gardens outside front and back of Sky Haven Temple
5) Dragonborn Banners and wall hangings
6) A Surprise from another mod I’m working on.
7) TBD

Enjoy

Update History –

9Feb2012 : Added Storage Chest, Storage Shelf, Soul Gem Holders to the SkyHavenTempleEnchantingAndAlchemyStations.esp file

14Feb2012 – Combined SkyHavenTempleMoreLights.esp, SkyHavenTempleBlackSmithing.esp, and SkyHavenTempleEnchantingAndAlchemyStations.esp into the SkyHavenTempleEnhanced.esp file.

Fixed some lighting issues, (Note: There are still some lighting issues, but I believe these will need to be resolved by Bethesda).

Added the following to SkyHavenTempleEnhanced.esp;

Weapon Plaques, Mannequins, More Storage Chests, More Storage Shelves, and Reading Chairs
14 Comments
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Lord Nites IV Feb 15, 2012 @ 7:46am 
thank you thank you thank you
klcjr  [author] Feb 14, 2012 @ 10:23pm 
Everyone, please re-read the Mod Description and go get SkyHavenTempleEnhanced.esp, I think you'll like the upgrades. Thanks and enjoy.
silverbullet1989 Feb 13, 2012 @ 1:27pm 
thanks for replying to me, glad to know it is that causing it and nothing else, worth having tht problem for this mod, keep up the good work
klcjr  [author] Feb 12, 2012 @ 6:36am 
Orgcon, thanks for getting back with me. I'm glad it's not my mod causing your problem.
klcjr  [author] Feb 12, 2012 @ 6:32am 
silverbullet1989, When I was making the SkyHavenTempleMoreLights Mod, I noticed that in the main chamber area that there were some places that casted the light incorrectly. I think it is because of the light effects that are in the orginal program coming from the "skylight holes" in the upper part of the chamber. I didn't want to modify any original effects that might cause the mod to conflict with any future program updates from Bethesda. I will look into this more. Thanks for the feedback.
C.L.U.B. | Orgcon Feb 12, 2012 @ 3:48am 
@klcjr: Yeah its not this mod its the 'Craftable Blades Amour' mod I'll go mention it to them instead. :P
silverbullet1989 Feb 12, 2012 @ 3:36am 
i get some weird lighting bug in that place now, i dunno if its because of all the light sources but the candlelight spell and torches don't cast light properly onto surfaces, only in sky haven temple does this happen...
klcjr  [author] Feb 11, 2012 @ 12:36pm 
Orgcon, are you sure you're not using someone else's mod? Mine is named SkyHavenTempleBlackSmithing.esp and my anvil isn't even in that room. Please let me know. Thanks
C.L.U.B. | Orgcon Feb 11, 2012 @ 5:01am 
The Blacksmithing.esp is bugged slightly which means this happens; http://steamcommunity.com/id/Orgcon/screenshot/523778349430860937?tab=public

XD
klcjr  [author] Feb 9, 2012 @ 5:51am 
Enad, have you switched the order of the mod loading? RCRN might need to be loaded last. I only have the Official Bethesda Mods (patch 1.4 and High Res DLC), plus these three of my Mods loaded. Please let me know if there is still a problem after you switch around your mods. Those eariler mods that people made without the CK might not work well with CK mods. That's something that might need to be updated by those pre-CK moders. Thanks for your feedback.