This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Kobo Redux
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Jan 26 @ 5:19am
Mar 17 @ 1:55pm
Recent Announcements View All (4)
...and, we're Greenlit!
Kobo Redux 0.7.2
  • Graphics and sound theme selectors in Options
  • Removed the Stage display, and added totals to the Region and Level displays
  • Opening URLs only changes resolution/video mode if in fullscreen mode
  • Dashboard layout updated properly when switching or reloading graphics themes
  • GUI menu layouts are no longer borked after changing resolution
  • Config is always saved on normal quit; not only when using the GUI menu
  • Theme parser now skips lines instead of aborting on parse errors
  • "Cannon loudness suppression" is now applied directly when changed
  • Minor UI fixes

For those wanting to get more involved, play on something other than Windows or Linux, or just track the latest developments, the Kobo Redux game/engine code is a Free/Open Source project on GitHub[github.com].

Next release expected in about two weeks, and it's going to offer some improvements in the gameplay and graphics departments.

Description
Kobo Redux is a frantic 80's style 2D shooter, inspired by the look and feel of 90's arcade cabinets. The gameplay is fast and unforgiving, although with less of the frustrating quirkiness of the actual games of the 80's. A true challenge in the spirit of the arcade era!

First, inspired by Bosconian, there was XKobo, a multi-directional scrolling arcade shooter, where the primary objective was to destroy maze-like hostile space bases, while they were hurling bullets, missiles, and ships in your general direction.

Kobo Deluxe brought this addictive little game to basically everything with a CPU, and has had incredible numbers of downloads on various platforms. It is also included in many Linux distros. However, the project was never quite finished, and the game mostly served as a test bed for other little projects, such as glSDL, and the unnamed sound engine - a precursor of Audiality 2.

Now, with smoother controls, improved gameplay, a bit of physics, new pixel art, and a proper soundtrack, Kobo Redux aims to be the XKobo update that Kobo Deluxe never quite became.
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26 Comments
David (SWE)  [author] May 21 @ 9:24am 
The full source code already is free and Free/Open Source, herohamster14, and will remain so, even after the Steam release. However, a proper soundtrack, graphics, new level designs etc for the remaining regions/planets won't happen if there isn't even a chance of a symbolic monetary compensation. Feel free to maintain the free themes included with the code, if you insist on playing the full game for free! ;-)
herohamster14 May 21 @ 7:57am 
Make it for free like Kobo Deluxe!
David (SWE)  [author] Apr 21 @ 5:40pm 
That's the idea! Basically arcade feel and gameplay, but without the "insert more coins" design decisions.
ithamore Apr 21 @ 5:17pm 
You're bringing the arcade back to the people.
JACOB4U Mar 5 @ 12:45am 
It seems a good game, voted!
⎛⎝喵~⎠⎞ Mar 5 @ 12:42am 
voted
David (SWE)  [author] Mar 4 @ 12:25pm 
Thank you very much for all the votes!

The legacy of XKobo and Kobo Deluxe is a solid foundation to build on, but I'll do my very best to take Kobo Redux to the next level, in terms of gameplay, as well as presentation. Stay tuned for the next update!
ExhuGabo Mar 4 @ 11:18am 
Realy realy great game
F_Aurora Mar 3 @ 10:49am 
good game
Dishwalla Mar 2 @ 12:15am 
voted