The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

710 ratings
Pocket Campsite v1.88
File Size
40.153 MB
Jul 24, 2012 @ 11:32am
Oct 23, 2012 @ 8:22pm
51 Change Notes ( view )

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Pocket Campsite v1.88

What's New?
v1.73 Fixed the sound problem with the spell
v1.72 Due to complaints of incompatibility, the Pocket Campsite has been reverted to v1.72. I'll release the newer version under a different name after I make some name changes.

What Is It?

• CRAFTING: All crafting furniture
• MAP MARKERS: 50 Deployable Map Markers for your encampments or just to mark a location for later.
• CONSTRUCTION MATERIALS to build your own camp, fortress, or even a town.
• LEVEL TERRAIN: Land pieces that you can deploy to create a level area for your camp.
• And Much, Much More! Too much more to list it all.

How Do You Get It?
When you subscribe, you will be given choices on how you want to recieve the pocket campsite: "Get It Now", "Purchase From A Vendor", and "Craft It At the Forge".

• "Get It Now" will add it to your inventory and will appear near the top of the Apparrel section.

• "Purchase From A Vendor" will make it available from Lucan Valerius in the Riverwood Trader.

• "Craft It At the Forge" - You can craft it youself at the Blacksmith's Forge if you can obtain the necessary items.

How To Use It
Simply equip the Pocket Campsite token from your inventory Apparrel section. A menu will give you the items to choose from. After you click on an item, and it appears before you, you will be be presented with a Coarse Adjustment Menu then a Fine Adjustment Menu to adjust the positioning of the item.

You also have the option of repositioning an item by using the "Adjust Spell" found in the "Settings" menu. Simply equip the spell and cast it on whatever you want to move or packup and a dialogue will appear giving you the choices.

Deploying the Pre-Built Homes
The Whiterun Home and the Breeze Home copy use load doors to enter. When you enter, a marker is moved into position so that you can come back to the same spot when you leave. The Whiterun home has a front and a back door. In order for the doors to work properly, you will need to go into each door from the outside and exit through the same door one time each. You only have to do it once for each door, after that you can go in one side and out the other and will end up in the right place. If you don't do it this way, like go in through one door and out through another, then you will end up in a vast empty twighlight space that's used to store the interiors of these buildings.

Also, each can only have one deployment in the world at a time. You can pack it away and deploy it somewhere else if you want, but if you try to deploy 2 of the same building at the same time, it will simply move the building from where it was to your current location.

Weapon Racks & Plaques
Found in the 'Furnishings' menu. You can deploy from multiple racks after the 1st one is setup. To place them, navigate to the Furnishings menu and click on 'Weapon Racks'. Select the type you want and one will be summoned in front of you. Move it to the spot you want using the controls. To place more, cast the 'Adjust Spell' on it. When the Adjust menu comes up, select 'Add Racks'. Choose the rack type to add, then the number of racks to add (1 to 5). The direction can be changed by selecting the 'Reverse Build Direction'.

There is a male and a female mannequin in the Furnishings section on the Armor & Weapon Racks menu. The male is the standard mannequin and the female is an Imperial because there wasn't a female mannequin form. When deployed, they will be on top of a pedestal and you can move the pedestal and mannequin up and down together. To move side to side, they will need to be moved seperately because the mannquin may fall off of the pedestal. You will notice that the mannequins move when deployed and will watch you (very creepy), but as soon as you place armor in them they will freeze in a pose. They can be moved later using the Adjustment Spell. The first time you cast it, they will unfreeze and can be moved using the controls. When you have them where you want them, cast the spell again and they will refreeze. On the 2nd cast when the adjustment menu comes up, just click cancel and the mannequin will be unmovable again.

There is a "Settings" option which will determine the way the items are placed:
• "Use 0 Deg Angle" (default) - This will setup each item without regard to the angle of the ground. This setting along with the coarse and fine adjustment will suffice for most.

• "Use Ground Angle" - This will cause a havok enable item (a shield) to be dropped on the ground first, the campsite item is then set to this angle. Sometimes the marker item will bounce and land askew, or even upside down causing the camping item to be deployed in the same position. If this happens, when the adjustment screen pops up, just select "Remove" to try again.

• "Map Markers" - This will allow you to place and/or remove a camp map marker. There are 5 each of Imperial, Stormcloak, Dragonborn Red, Dragonborn Blue, and Bandit* Camp markers. There are also 25 Generic Player Camp markers**. When you place a marker, a banner is erected proclaiming your allegeance. It will show on the map as either an Imperial camp or a Stormcloak camp and can be used for fast-travel. To remove a marker, follow the menu and click the "Select Marker" button until the Marker number you want to remove is displayed, then click "Apply" and the marker will be removed and can be placed elsewhere.

*The Bandit Camp Marker has a Skeever, and says "Zin Voth Tafiir Jul", which very loosely translated means "Honor Among Thieves" in Dragon Language.

**The Generic Markers come in the form of a firewood log. On the map, they won't show any affiliation, they will just show "Player Camp X" where X is the number. These marker can be gathered back up remotely or by activating them directly.. When you place them, a piece of firewood falls to the ground in front of you. The log is havok enabled so if you are on a slope it can roll a ways. You can also pick it up by putting the crosshairs on it and holding the "E" key.

•"Packup Spell" When you want to adjust an item's position or just pack up camp, you now go to the Pocket Campsite [Settings] menu and select "Packup/Adjust Spell". It will automatically equip in your right hand. When you cast it at a camping item, a menu will open giving you the choices "Packup Item", "Don't Packup Item", and "Adjust Item Position". The Adjust Item Position works just like the one that you use when you first deploy an item.

• "Toggle Activate" When Activate is ON, you can interact with each item by walking up to it and pressing the "e" button when the activate popup appears. When Activate is OFF, you have to use the "Adjust Spell" to interact with each item and the activate popup never appears for most items. You will still get the popup for objects that require it, such as doors, beds, etc.

• Special Thanks to Webmaster (Chris from France) for his help in testing, finding bugs, offering some good ideas for features, and for the great job he did on the Dragonborn Banners. Another big thanks goes out to BlackRaven117 for allowing the use of his great mod "Candles of the North", which can be found here:
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cdmackenzie1d Feb 10 @ 10:11am 
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jimjdavila324 Oct 29, 2016 @ 10:51am 
great job i use this mod a lot. is it possible to add a staff enchanting table . it would be great.
neky.sem Oct 22, 2016 @ 12:42pm 
Look For the Lower Case 'L' And You
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10 9 8 7 6 5 4 3 2 1 Now Close Your
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Sentinel James Sep 11, 2016 @ 9:52am 
thanks to this mod I cant play skyrim anymore
Sentinel James Sep 10, 2016 @ 7:40am 
I deleted the mod and it still showing the pocket campsite thing making me spawn out of the carraige
litlbummer Aug 29, 2016 @ 12:25pm 
I realize this is a kinda old mod and you prob moved on to other things, but I have 1 deal-breaking issue I felt compelled to comment about. First, I love being able to place markers, other commenters don't realize it takes a little time for them to show up on the map, np there for me. I love adding a few items here and there to customize an area to my taste, awesome job on the simplicity of placing and adjusting. The issue I have is every time I enter Whiterun thru any loadscreen, Skyrim, house, inn, temple, etc... there is a mini battle between city guards and stormcloaks, (which is kinda cool, except) as collateral damage townspeople can die. They don't join in the battle, but arrows don't care if they are running or fighting, they just kill. Ysolda died before I gave her the mammoth tusk, flashbacks form ps3 and dawnguard. Other than the unneccessary deaths, I love it, but will unsub if another noncombattant dies and I have to reload or use console commands.
DankDan Jun 9, 2016 @ 1:36pm 
deadpool May 22, 2016 @ 3:04am 
spook obviously the item will be deleted
[DFS]LeggoMyEggo May 17, 2016 @ 12:07pm 
um, what happens if i remove a storage container with an item in it?
Le petite mort Mar 7, 2016 @ 3:41pm 
Ломает к ебеням все локализированные локации в игре.