170 ratings
Domaine Alucard - English
Category: Houses, Merchants, Towns
File Size:
50.879 MB
Jul 24, 2012 @ 9:43am
Jul 22, 2013 @ 4:43pm
4 change notes ( view )

Subscribe to download Domaine Alucard - English

Update: 09 May 2014
This is not a mod update, rather it is an update for me and this mod in general. I will no longer continue to work on this mod for a few reasons.
First - I do believe Disciplus has left Steam, Nexus, and I have not heard or seen him log in for almost a couple years now, hopefully he is okay.
Second - I am far too overwhelmed with school and life to deal with fixing the loose ends of the mod and to continue editing. For me editing dialogue is a real pain, as some of you may know haha.
Third - Just lost interest in it. The mod in general and Skyrim itself.
I do apologize for letting some of you down by never 100% completing and fixing the mod, I truly am, but right now this is on the lowest of my priorities so I hope you understand. Perhaps after I graduate and if I am able I will finally fix any issues.

Permission is granted to modify and publicly release this mod (on Steam and Nexus ONLY) as long as you give credit to Disciplus.

Version 1.0: 22 July 2013

Version 1.0 is now active. Since Disciplus has not been on for quite sometime I am going to temporarily take the mod into my own hands. What does that mean? Well, nothing really, but I am going to make changes and fixes that will not be apart of his original mod.

There will be updates, I will make various changes and fixes every now and then.

What kind of fixes have I made?
First, I noticed that there was A LOT of lighting, so I removed the unnecessary ones. This increases performance and prevents lights from flickering. I also made the remaining ones a little wider and brighter.
Second, I remove some unnecessary clutter.
Third, I fixed the Black Glass armor issue (I believe, if Steam archived it correctly this time)

So far that's about it, there will be more in time most likely.

- There have been some issues with Leveler's Tower, and Hobbits Hole. What kind of issues? I have no idea, because I have not come across any.
- THERE IS ONE PERSON THAT WILL HAVE FRENCH DIALOGUE. I am sorry, I could not for the life of me find this guys dialogue in the Creation Kit, if I find it, it will be immediately translated. All other dialogue should be fine, if you come across any let me know.

. : LINKS : .
Domaine Alucard - French, on Steam Workshop
Domaine Alucard - French, on Skyrim Nexus[skyrim.nexusmods.com]
Domaine Alucard - English, on Skyrim Nexus[skyrim.nexusmods.com]

. : CREDITS : .
Disciplus for the original mod
Oaristys and Tony67 for the "Resource Pack for modders"
< >
Reubend May 6 @ 6:30pm 
I'll start by saying that the mod itself is very nice. The house/manor/mansion looks great. However, this mod breaks ALL smithing trainers in the game. Some of their dialouge is replaced with French and they fail to open the training UI. I'm giving this mod a thumbs down until that's fixed, but you shouldn't hesitate to subscribe once that's fixed.
r.steve.thomas Apr 13 @ 6:59am 
Do you need anny DLC for this?
dilligaf Mar 16 @ 4:22am 
wheres the key i cant find it anywhere
JustBullshit:P Feb 18 @ 11:05am 
i found the one with french dialogue his name is othril
devlinmerciago Jan 26 @ 2:19pm 
Any requirements?
.: Steve Lo :.  [author] Jan 4 @ 3:37pm 
Hello, thank you for the compliment and your finding.
The gate inside the house are you referring to gate to the treasure room? I unlocked that one a lot of people complained about not being able to find it (on the master vampire in the cave nearby), it did kind of defeat the purpose of being the "reward" room. I will see if I can do something about that.
Ah yes, the infamous armor issue on my part haha, I have no idea why but Steam doesn't want to cooperate when uploading that. It has been awhile since I have touched Skyrim, the Creation Kit, Steam, and hell even my own PC due to life.
Hopefully I can get around to this soon! Thanks again.
Fryhard Jan 2 @ 11:54am 
Amazing mod, just a few glitches that I found:
-When I arrived, the gate inside of the house was already unlocked.
-The heavy black glass helmet turned into a dragonbone helmet when I equipped it.
NightShadeX62 Sep 29, 2013 @ 3:34pm 
Ok thanks..
.: Steve Lo :.  [author] Sep 27, 2013 @ 3:26pm 
The master vampire is located in the catacombs, unless it changed it should still be on him, and I could've swore I made everything unlocked in my updated version. Maybe not though, if there is another update I'll make sure everything is unlocked.
archer185 Sep 24, 2013 @ 5:13pm 
i could of sworn i slayed them all