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Balance
 
 
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Genre: Action, Puzzle
Platforms: PC
Languages: English
Posted
Updated
Jan 24 @ 8:29am
Jan 27 @ 3:16pm

Would you buy this game if it were available in Steam?

Yes
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Recent Announcements View All (1)
Abducted will be moving to Unreal 4
Description
Release date: Early 2017
Balance is an action game like no other. Requiring fast reflexes and critical thinking you must keep your platform from breaking apart and taking you with it. Using the latest technologies in Unreal 4, advanced physics based gameplay is what Balance is all about. Choose your character and try to survive in singleplayer, competitive multiplayer or co-op.

The first release of Balance will be available February 2017.

Balance will be a Windows PC game first and foremost. It will support most controllers and joysticks.

I'm interested in hearing from you on what you'd like to know about Balance. Ask me questions in the comments below and we'll answer them right away. I don't want to fill the description with the usual nonsense and fluff that ends up here, rather answer the questions that are relevant to you. Thank you.
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19 Comments
Izark Mar 6 @ 11:41pm 
really nice, up!
nikolai60 Jan 26 @ 7:38pm 
Well now, here we go again. Voted yes of course.
Dragon Jan 24 @ 10:05pm 
"Balance is an action game like no other"
Yay!

*Reads rest of description* Oh... nevermind.
iggy  [author] Jan 24 @ 6:53pm 
Yep @skull_trumpet its proof of a real playable build =)
skull_trumpet.gif Jan 24 @ 6:30pm 
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
Use the Tab key to show and hide tips
iggy  [author] Jan 24 @ 6:19pm 
@FerrousBueller and @Vskaida, yes more straight gameplay videos to come. And correct, the platform tips if its out of balance and if it tips too far it will break apart. A virtual grid (green, yellow or red) lets you know if you're about to tip over and also lets you know how you're currently scoring. The more you can keep the board in perfect balance, the higher your score will be.
Veskaida Jan 24 @ 6:02pm 
So you lose if too much weight is in one area, and the platform tips? And if too much weight is on the platform as a whole, and the platform breaks apart?

It would be nice to see more gameplay footage, to give a clearer indication of how the game feels and what the mechanics are. I really like the idea though, and think that this could be a solid execution of it.
FerrousBueller Jan 24 @ 5:45pm 
After watching your trailer and reading your description I'm still a little confused about the game mechanics. Perhaps you could upload a couple minutes of straight, unedited gameplay footage? Thanks :)
Hurameshi Jan 24 @ 4:17pm 
nice man
iggy  [author] Jan 24 @ 3:14pm 
Thanks @Dishwalla and @Robert Rotten, much appreciated!