Portal 2

Portal 2

6978 ratings
Moonbase Luna-C 05: Nature Abhors
File Size
82.763 MB
Jul 22, 2012 @ 9:36am
Jul 25, 2012 @ 11:02pm
4 Change Notes ( view )

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Moonbase Luna-C 05: Nature Abhors

In 1 collection by Catsy
Moonbase Luna-C
5 items
Welcome, [subject_name_here], to the Aperture Science Volunteer Employee Gravity Liberation Testing Program. If you have just arrived at the Enrichment Center's Lunar Annex C from our offices on Earth, you may be experiencing disorientation, nausea, or resentment towards your coworkers who are not here with you to share the experience. Do not be alarmed: disorientation and nausea are typical if you are not used to moving in Lunar gravity. New arrivals are encouraged to complete the mandatory training exercises and proceed through the testing track in the proper order:

Moonbase Luna-C

By reading this notice, you agree to absolve Aperture Laboratories, Lunar Annex C and the Enrichment Center of any liability for undesirable outcomes arising from your failure to properly acclimate yourself to Lunar gravity.

Returning test subjects will have noticed that most test chambers contain one or more improbably large windows. These windows have been installed to alleviate feelings of isolation, boredom and homesickness commonly experienced by Aperture Science employees engaged in monitoring your progress through these chambers. You will be comforted to know that they have been designed to exacting tolerances by one of Aperture's many Nobel Prize winners to withstand the pressure differential--no more, no less.

For your safety and out of consideration for those monitoring you, do not strike, damage, deface, abuse, lick, or insult outer windows--no matter how poor your view of the Lunar surface. All windows should be assumed to be sentient Aperture Science Personality Constructs unless they specifically indicate that they are not, and should be periodically praised for the scenic quality of their vistas.

Thank you for your cooperation, and have a pleasant stay on Moonbase Luna-C.


Revision 2:
- Changed laser catcher in the second room to a pedestal button and added signage to make the use of the laser clearer.
- A number of other changes to the second room to reduce the "red herring" aspects.
Revision 3:
- Fixed cubemaps.
Revision 4:
- Fixed exploit with portalable glass.


Opening music track: excerpt from Red Shift, by The Changelings. Used with permission.
Website: http://www.changelings.com
iTunes: http://itunes.apple.com/us/artist/the-changelings/id84106429

These guys are fantastic and their music has been a big part of the inspiration playlist I use when mapping. Check them out and support bands you enjoy!
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pjparker16 Jul 21 @ 4:50pm 
will there be a part 6? cuz that was a huge cliffhanger!
Game maker 2000 Jun 5 @ 10:23am 
part 6?
Khorps May 21 @ 4:39pm 
this is AMAZING. you need to do a part 6
akhv Mar 20 @ 7:46pm 
"I'm reading many comments about turrets. I never got any when playing. The second part was a messed up room with a shut window."

I got the same bug
plusium Jan 6 @ 9:57pm 
Just the same to @Emoss55. I think the ceiling part at the ending is not so well-designed.
jean-luc Dec 31, 2015 @ 12:37pm 
where`s part 4
Emoss55 Oct 30, 2015 @ 7:45pm 
I got to the control room no problem, but I never looked up. I ended up redoing the level and succeeding in taking out all the turrets without breaking the window (took a while) only to find the button didn't work. So I broke the window and went back to the control room and only then did I find the way through. Great map!
mbrown259 Oct 25, 2015 @ 6:36am 
That was a blast! Please don't let that be the end!!
TEM 4 Oct 15, 2015 @ 7:32pm 
Hi man, i am new to create the portal2's map, i found that the editor in the game is not so comfortable to build a new map, so could you tell me which tool you used to build a map if it's not the one in the game?
7Losses Oct 6, 2015 @ 3:22am 
I think something must have screwed up in my map because I got to the room where the turrets where suppose to be and it was already in ruins.

I Was reading the comments about the turrets and thinking "Turrets? What turrets?"...I Look at the screenshot and realize "Hey, my map didn't have turrets!"