Arma 3
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Reshmaan Province
 
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
577.064 MB
Jan 15, 2017 @ 2:15pm
1 Change Note ( view )

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Reshmaan Province

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In 1 collection by Friskiukas
Lithuanian Armed Forces - Mod Collection
22 items
Description
I am just re-uploading this mod for easy access for a milsim unit I belong to.
All rights belong to their respective owners. (Add me and I'll remove it!)
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13 Comments
we tortured some folks Feb 3 @ 6:23am 
heres some pictures to illustrate my point, the second one is reshmaan:
https://steamuserimages-a.akamaihd.net/ugc/923671058503449604/43E93F75D698958BA5CADF9E4BE4A78179EE0E18/

https://steamuserimages-a.akamaihd.net/ugc/923671058503449480/BD4F393CE6E8BD9A3C108DAB3BFD0855FE036664/


you can see how washed out the colors look especially on the trees and it just looks weird in general.
we tortured some folks Feb 3 @ 6:20am 
the lighting looks a little weird during the daytime. its hard to explain. it looks almost like something is being shined in your eyes, everything almost has a white sheen over it. if you load reshmaan at 12 noon and cup takistan at 12 noon youll see what i mean.
Knight Dec 14, 2017 @ 9:06am 
Great, thx for fixing that! This is so cool!
RickOShay Dec 13, 2017 @ 6:37am 
@Friskiukas pleasure !
Friskiukas  [author] Dec 13, 2017 @ 4:02am 
Thank you for bothering and going trough all of that.
RickOShay Dec 12, 2017 @ 2:59pm 
Ok this is the fixed version of Reshmaan Province (577.1MB) - this version has the sky fix (no cracked sky) and includes roads and street lights and is compatible with Arma3 and does not need Mad Build addon. There are problems with the other version of Reshmaan Province on the Steam Workshop - it has a smaller file size and does not include the above assets and has a cracked sky. Neither has a version number - so don't mix the versions up - like I accidentally did - it causes major issue with MP missions.
Max Dec 9, 2017 @ 12:48pm 
very good , thank
RickOShay Dec 8, 2017 @ 9:05am 
@Friskiukas - just tested - there are some working streetlights and some basic sand roads - so assume these assets are included. The sky crack hasn't been fixed - which is a shame it's a great map.
Friskiukas  [author] Dec 8, 2017 @ 7:01am 
No, the assets are included as far as i remember.
RickOShay Dec 8, 2017 @ 12:58am 
I see from the initial post from AH - that the original map required Mad Buildings for street lights roads etc. Does this version pull assets from CUP Core?