Team Fortress 2

Team Fortress 2

The Snitch
Class: Spy
Item Slot: Weapon
File Size
6.958 MB
Jul 22, 2012 @ 7:20am
Aug 5, 2012 @ 8:34am
2 Change Notes ( view )

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Here's my first attempt at a real gun for the game - a pocket pistol for the Spy. I couldn't make a final decision on the color scheme so I have created seven different styles (not saying all of them have to be included).

When designing this weapon I primarily had the Tribalman's Shiv's "bleed on hit" feature in mind. The pocket pistol is a small gun with a very limited range and only two rounds per clip so maybe the bleeding feature might be a good choice to create an interesting new gameplay variation for the Spy class.

Some ideas for the stats:

- Level 10 Pocket Pistol
- On Hit: Bleed for 6 seconds
- Clip Size: 2 (-60% clip size)

Additional negative effects could be (two maximum):

- 30% chance to miss target on long-range shots
- 50% damage penalty on long-range hits
- 50% slower reload time
- 50% slower cloak time
- 50% noise increase on decloak
- No random critical hits

Some naming ideas for the styles:

Silver - Shady Sheriff
Silver with dark grip - Double Agent
Dark - Informant
Dark with brown grip - Modern Mole
Gold - Casino Combat
Gold with dark grip - Gambler
Bronze - Wild West

Let me know your ideas for stats and other names or item descriptions.
Popular Discussions View All (11)
Sep 11 @ 2:55am
What should the stats be ?
Nov 23, 2016 @ 4:52pm
If You want the Snitch in game sign
[Gent] h4cked
Oct 11 @ 11:42am
This feels like the Double Agent
ThatSleerGuy (Scrap to Unusual)