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Companionship: Part 2
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In 1 collection by Graysinn
Companionship
5 items
Description
The Cave: After the intial rescue of the Companion Cube, you being your escape through the caves of broken chambers left below Aperture. You find that the cube acts as a master key to the world around you, becoming and indispensible ally.
15 Comments
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Garunas Oct 14, 2013 @ 7:03am 
Awesome test chamber. Can you try mine? http://steamcommunity.com/sharedfiles/filedetails/?id=180312984
mikemoody Feb 5, 2013 @ 7:19pm 
Nice map Dr. Doctor M.D. Thanks for the fun...
Raemari Aug 15, 2012 @ 3:11pm 
I thought the faith plate part was a fun way to add a little extra to the map, and kudos for not throwing me into the drink for choosing the wrong one!

I'd love your thoughts on mine...
http://steamcommunity.com/sharedfiles/filedetails/?id=88518306
Mielius (aka Bob Redshirt) Aug 12, 2012 @ 12:23pm 
awesome map, but could really use some more light sources - especially near the beginning, there were areas where I am standing in pitch darkness with no idea of which way i'm even facing.
[RUS]WorldAND Aug 12, 2012 @ 11:47am 
Nice
Y4N Jul 29, 2012 @ 8:03pm 
Nice
Graysinn  [author] Jul 29, 2012 @ 7:29pm 
Alright, I'll leave it for now.

Yeah I'm going to add that button to the first chamber as well. Once I get back from 'Merica.
ajar Jul 29, 2012 @ 10:22am 
I've noticed the numbers-light but in the end it made no difference, as long as you get with the cube to the other side (btw. that last button near the exit is a nice joke :)
mausilibaer Jul 29, 2012 @ 6:23am 
Nice and easy map, thanks
UnableRouge™ Jul 28, 2012 @ 11:06pm 
After going back to the map I see that you used the lights as numbers. I didn't notice that before. (Slaps forehead) I think you should leave it as is.