The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1,570 ratings
Skeletons: A Playable Race (.90b) UPDATE: 6/09/13
Category: Races
File Size
0.224 MB
Jul 18, 2012 @ 8:27pm
Jun 9, 2013 @ 9:34pm
3 Change Notes ( view )

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Skeletons: A Playable Race (.90b) UPDATE: 6/09/13

-I bet you all thought this mod was dead edition
-A small scale update, more of a hotfix
Featured addition
-First person finally no longer has the obnoxious visible jaw.

-Added a much, much larger amound of useable armors. Around 60-70% are useable now. Pretty much early-game melee armor is all that doesn't work.
-Boots, gloves, and helms were added in. However, boots on the left foot seem to be a little messed up. This is a mesh issue that I can't fix right away, but it doesn't break the game.
-Fixed a height issue. Skeletons are a little short now, but they can fit under small overhangs now.

--------------------------------WHAT THE MOD DOES-------------------------------------
"Skeletons: A Playable Race" allows the player to choose to play as an extremely spooky skeleton, a race complete with its own unique traits, voice, and abilities. While still pretty early in development with some bugs (listed below), it is a fully functional, working mod.

As it has been requested many times, the traits and skill bonuses that skeletons receieve are currently:
One handed: +10
Two Handed: +5
Conjuration: +10
Archery: +5
Sneak: +5
Total: 35, same as other races
Skeletons also receive very strong poison resistance, decent frost resistance, and waterbreathing.
(all of these are subject to change, but it's alright for the time being)

A note about the images: they don't represent the actual mod visuals. All mod resources are straight from the game, so it will look just like whatever default textures you are using, unless you have them replaced. My crappy PC is no indication. If someone could take better pictures for me, contact me or post an imgur/other image uploader link in the comments or on my profile, I'd appreciate it.)

*******Compatability Concerns*******
It's possible, however unlikely, that the mod could have compatability issues with mods that mess around with eyes and other things related to the draugr and skeletons. For the safety of your saves, PLEASE disable this mod BEFORE loading any non-skeleton character saves.

**********IMPORTANT, READ THIS**********
Thanks for taking a look at this mod. Before installing this, there are some important things you need to know

-This mod is still early in development, so there are quite a lot of issues
- I can only work so fast, so give me time to hammer out bugs as they come
- Most armor is visible on your skeleton characters now, but there are a few that still won't work. This is primarily light armor. Anything that shows skin on normal characters will not work, which is a good 30% or so.

Aside from this, below is a list of all of the bugs that I'm currently aware of

- In 1st Person mode, you can sometimes see parts of your skull, and a weird looking leg can be seen if you look down. This is because I haven't made a proper 1st person model yet. I will try to fix it eventually, but I am not well-versed in 3d modelin.
- When you die, after the animation ends and the body is supposed to enter a "ragdoll" state, it returns to a sort of default pose. It's not a game breaking bug, but its a little odd looking, and I'm looking into fixing this.
- Some of the armors, even the ones that will show, will have ribs or other things clipping through. Will be fixed later as it is minor.

Finally, PLEASE TELL ME ABOUT ANY BUGS YOU FIND. I can't test it very well by myself, so any and all help would be greatly appreciated.

EDIT: Further, if you know of any body armors that show no skin at all that still aren't visible, LET ME KNOW. I can add this in in a later update.

Have fun with the mod, and don't forget to leave feedback so I can improve it.

IMPORTANT: If you are experiencing a persistant glowing eyes issue on non skeleton characters, follow these steps
With the mod active:
1. Load the character up.
2. Enter the Skyrim console
3. Type "player.addspell 000f71d1" without quotes
4. If you go into third person, you should see a kind of dark "aura" around your character now
5. Now enter the skyrim console again, and type "player.removespell 000f71d1" without quotes
6. Upon exiting the console, the glowing eyes and the dark aura should be gone.

-A big thanks to the AussieTechTeam on Youtube for the excellent video showcasing the mod.
Popular Discussions View All (3)
Jan 26 @ 9:50am
don't comment here this is old
Apr 27, 2015 @ 11:02am
Still being updated?
Aug 6, 2015 @ 9:57pm
this doesnt work for me
The Shamwow Guy
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FEGELEIN Jun 9 @ 8:11am 
xana Jun 3 @ 9:35am 
also one more thing i forgot to mention most custom armors i found dont work on the model sad to say they work but wont show up
xana Jun 3 @ 9:34am 
i found that using the consol to bring up the charactor select screen does the trick
minish Jun 2 @ 11:49pm 
the game just crashes when i try to select it on the character select screen in helgen. disappointing, i wanted to be a skeletor
sithblade7 Jun 2 @ 10:06pm 
I miss this mod. I miss when it was updated, when it was usable.
If need be, I hope to bring this mod back myself, should the creator fail the promise he made a page back.
I've always loved this mod, and I hope someone brings it back someday, or in ES VI.
Take care, people.
Quote12 The Furfag Apr 19 @ 1:33pm 
It doesnt show up in the race menu
Zade Apr 6 @ 11:19pm 
Does this work with modded armor?
story time: there was an unknown warrior who knew it's destiny but when he got killed the goods gaved him another chans to protect the people of skyrim.
▇Swaggy Mc.Daddy▇ Mar 17 @ 1:25pm 
all i am is 2 eyeballs ;-;
oh now i just need to get an ak47 mod