Not enough ratings
Complications
Rate  
Favorite
Favorited
Unfavorite
Description
Aanyone can solve the initial test, what follows is a little more complex.

*Update: Fixed an easy workaround, credit for finding it goes to Mr. Gruntie.*
9 Comments
< >
Mr Fraggle (UK) Jan 1, 2013 @ 2:04am 
Nice fun simple map. Well done.
LordBeDe Dec 29, 2012 @ 4:48pm 
Nice, but pretty easy.
narkfestmojo Jul 19, 2012 @ 11:09pm 
I played through again with the update and couldn't find any puzzle circumvention methods.
I think you should probably try to make things a little more challenging even if the intent is a 'casual' difficulty level.

Hoping you'll try one of my chambers, or don't, it's up to you...
http://steamcommunity.com/profiles/76561198042589124/myworkshopfiles/
Sumeron  [author] Jul 19, 2012 @ 4:07pm 
Thanks for the feedback everyone! I tend to keep things 'casual' if that's a proper term. I'm working on something now that could be a bit more challenging.
keeperofthesorrows Jul 19, 2012 @ 3:19pm 
I enjoyed this chamber: a nice puzzle, although it didn't prove too difficult once things got going. I didn't seem to spot any obvious ways to circumvent the puzzle now that you've updated it, but I also wasn't being too rigorous in checking for one.

Nice work. :)
Sumeron  [author] Jul 19, 2012 @ 3:37am 
Okay, I've updated the chamber. The workaround should no longer be in place. Also I've fixed some lines of buttons to make it more clear what each one is doing. I love it when someone finds a solution to my chambers that I didn't see. It forces me to be creative and change it without drastically revamping the chambers.
Sumeron  [author] Jul 19, 2012 @ 3:15am 
Last time I checked I needed all the elements, but perhaps I'm mistaken. I'll check if I can find the circumventions. Thanks Mr. Gruntie and narkfestmojo, I'm on it :-)
narkfestmojo Jul 18, 2012 @ 8:14pm 
Pretty short, I think I might have cricumvented the intended test procedure because there seem to be a lot of unused elements in the chamber.
Mr. Gruntie Jul 18, 2012 @ 8:11pm 
While the final solution IS complex, keep in mind that the player has to goof up both portals FIRST. As is, you can keep Portal 1 on the panel near the fizzler and fire Portal 2 to cross the goo, replace Portal 2 to come back out near the fizzler with the ball, then reposition Portal 2 AGAIN to put the ball on the button that deactivates the fizzler.