Europa Universalis IV

Europa Universalis IV

217 ratings
Another Stellaris Font
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File Size
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2.967 MB
Jan 2, 2017 @ 8:32am
Nov 7, 2023 @ 12:40pm
22 Change Notes ( view )

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Another Stellaris Font

In 1 collection by Prodarit
Bigger interfaces
6 items
Description
This changes many, most, in fact almost all of the written content into the stellaris or century gothic font. So, what makes this mods different from other mods that do the same? Absolutely no conflict with other mods that change the interface.

- How?
Most mods I've seen edit the .gui files. These files describe to the game engine how to generate the interface. This includes images to use for buttons, backgrounds for screens, the size of country shields in any window you open. Where to put any text or sliders or buttons. And the font and font size for all those elements.
Instead of editing the .gui files, this mod simply replaces the font files being used instead of altering the interface files.

- Pros of using this?
Like I said, it's compatible with any mod that edits the .gui files since it doesn't make any edits itself. Any mod that does not make changes to the font, absolutely no conflict possible.
So, it's compatible with a mod that changes say .... the colour of the interface. Or one that changes the size of an interface section. Or one that pretties up a couple of UI elements.

- Cons of using this?
Since this mod does not use the .gui files, it can't tell the game engine where exactly to place text. This means some text will seem a little out of place, like it should be a one or two pixels down or to the left. This should be visible in some of the screenshots as well.
This is not fixable in this mod. As said before, positions for text and images/symbols are set in the .gui files. This mod intentionally does not edit .gui files.

Development note:
Since patch 1.31, the goal of this mod is achieved by having an override file of core.gfx, wherein is defined which files are used for the font types referred to in .gui files. In earlier versions, the actual font files were replaced, as well as the eventwindow.gui file.
Due to it being an _override file instead of a replacement of core.gfx, I'm expecting the mod to maintain maximum compatibilty with all other mods available.

Naturally, Ironman and Achievement compatible.

Direct download for current and older versions is here[www.dropbox.com].

If you feel like giving me a tip/donation,
[ko-fi.com].
93 Comments
Prodarit  [author] Jan 15 @ 12:13pm 
@RedStick94. Sorry, don't think I can help with that.
RedStick94 Jan 15 @ 12:24am 
@prodarit I use The Great Exhibition plus the event windows such as Marble Event Window (The Great Exhibition), Decree Event Window, etc. In most of the event windows, the header appears clearly, but those in Marble Event Window are blurry. I am not sure why. Can this be fixed? (The main body text is clear; it's just the title/header.)
Taipan Jan 5 @ 8:09am 
Much better than the other font for Stella. Thank you.
Prodarit  [author] May 14, 2023 @ 12:33pm 
@AngelRay, sorry for not responding earlier but I'm not sure I can do that. I'd need to figure out one or two things about making fonts I suspect.

@Pope Inter Caetera, please provide a screenshot if you can and confirm this truly is the only mod running while you have this issue. I doubt it though since this mod doesn't touch the file which builds the state window.
AngelRay Apr 20, 2023 @ 11:56pm 
@Prodarit in case you didn't see previous message

Would it be possible to correct that?
AngelRay Apr 18, 2023 @ 9:44am 
Hi,
When you play in french, the letter "oe" are used in "œ" character, and your mod do not take it into account.
Like for example, the game use the word "manœuvre" but when using your mod, it's displayed as "manuvre"

Would it be possible to correct this?
Prodarit  [author] Dec 20, 2022 @ 12:47pm 
@Kuollut: Just checked it out. His mod edits the .gui files (see the how section of the description). That has the drawback that it has compatibility issues with any other mod that edits the same .gui file. My mod has no compatibility problems. There's no need for a compatibility patch to use it in combination with say, Extended Timeline or Abennar or The Idea Variation.
Kuollut Dec 19, 2022 @ 11:11pm 
so what's different than ross-g's mod ?
Espritviril`` Sep 17, 2022 @ 12:46am 
Best font mod out there, thanks for the update :blissful_creep:
Prodarit  [author] Sep 14, 2022 @ 8:29am 
Updates