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Portal 1 Style Chamber 02 & 03
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5.144 MB
Jul 16, 2012 @ 4:08pm
Jul 24, 2012 @ 4:56am
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Description
Two in one, though the third chamber is a bit short.

- Update 1 -
* Fixed 3 ways to trap yourself.
* Fixed a couple of misplaced textures.

- Update 2 -
* Fixed the "Fiddlesticks" problem.
* Fixed so you cannot trap yourself in the first room.

- Note -
* There's a neat little easter egg out of the map somewhere.
23 Comments
< >
Deli73 Feb 9, 2013 @ 2:28pm 
Nope, I did it too, cubeman.
Stimich  [author] Feb 9, 2013 @ 1:07pm 
No.
Celsiusflare Feb 9, 2013 @ 1:06pm 
am i the only one that nocliped and found teh pikachu
Deli73 Jan 24, 2013 @ 6:59am 
I couldn't figure out the parts to get to the cubes in the first and last parts =(
I found the easter egg!
http://steamcommunity.com/sharedfiles/filedetails/?id=122528069
1 and 2 were extremely hard and I just skipped past them. This isn't much puzzle and mainly skill, of course porttal combines puzzle and skill. Like when I first played portal it was pretty hard and I had to work the skills. I didn't even know how to do rooms one and two. Three, I undestood but it took me a frustrating while. But when I succeded, I felt really accomplished :) BUT YOUR DESIGN WAS AWESOME!!! I had no Idea that portal 1 even had a style until now but this was really like the original game. The stairs and walkways all seemed very portal one-y. I think it's cause portal 2 games are very blocky cause of the editor. Over-all, good job.
Le Petit Mort Oct 15, 2012 @ 9:10pm 
Pros:
• Portal 1 styling;
• Rooms 2 & 3;

Cons:
• Room 1 just feels like cheating, is tedious;
• Room 3's a little dull;

Thoughts:
Nice try
The effort doesn't quite meet the goal, but it's good progress.
harbin9er Sep 30, 2012 @ 6:16pm 
it's possible to get the cube trapped in the claws of the drop tube in the second room
p0rtalmaster Sep 23, 2012 @ 10:35pm 
Oh, and don't forget the fluorescent buzzing sound found by the test chamber signs, as was found in the original Portal!
p0rtalmaster Sep 23, 2012 @ 10:34pm 
I tried everything to get to the cube in the first room. Either it was too hard (some kind of infinifling combined with air strafing?) or it wasn't working.

In the third chamber, the player can still bypass the need for a step fling by using the frame from the observation window (forgot to fix that?).

On the bright side, I found there were no traps thanks to some invisible portal cleanser while you're in the elevator....couldn't you just move the fizzler closer to the elevator?
</KREKEN> Aug 28, 2012 @ 5:41am 
I found another way of trapping your self...
In the second room i stood on the button an the elevtor went up a place a portal on the portalble wall when though dem portal then the elevor got stuck