Arma 3
99 ratings
Data Type: Mod
Mod Type: Mechanics
File Size
0.015 MB
Dec 24, 2016 @ 3:23pm
Apr 11, 2017 @ 7:59am
3 Change Notes ( view )

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What is Suppress about?
Video games generally can barely recreate one thing:
The fear of losing your life.
In reality, suppressing the enemy by sending ♥♥♥♥♥♥♥♥s of bullets is so effective because he's sure that sticking out his head will end his life-forever.
This can't be recreated, however, because you won't have that feeling when sitting in front of the PC.
Most players will return fire anyway or at least try to get a glimpse at who's shooting at them.
Usually, you wouldn't continue shooting when a bullet just flew right past your face.

This is especially frustrating when playing TvT missions and firing 100 rounds of a 7.62mm at him doesn't seem to bother the enemy.
This mod is supposed to change this dramatically.

How does it work?
The mod works with a value that checks how "suppressed" you are.
Bullets whizzing nearby (so that you can hear their supersonic crack) will suppress you a bit and nearby impacts will suppress you more.
The amount of suppression added to your suppression value depends on which ammo/weapon was shot at you.
(Firing a 7.62 will suppress more than a pistol...duh! :D)
The suppression value decreases quite fast over time, but not if you're getting shot at, so constant fire will keep you suppressed.
The actual suppression effect consists of an increasing tunnelvision, general blur aswell as a desaturated, bright screen.
You'll still be able to move around just fine, but identifying the enemy that is shooting at you from 100m away won't be possible.

As a little side-thingy, nearby impacting bullets will "scare" you and give you a small effect for ~ half a second.

Also, the mod is completely client-side but can be forced from the server.
Popular Discussions View All (1)
Mar 18, 2017 @ 12:27pm
Bug Report
< >
Miki Jan 24 @ 2:49pm 
Please make this mod affect the AI somehow
Pronjuice64 Dec 8, 2017 @ 6:57pm 
Does this affect AI as well?
Rhoto Dec 2, 2017 @ 4:40pm 

Get ASR AI3.
Pavel Oct 27, 2017 @ 7:12pm 
Hey! So could you nerf the blur a bit? After the fire stops there is still blur. Anyway we could just sober up faster? Love your mods btw keep up the great work!
DawnOfApocalypse Oct 18, 2017 @ 9:14am 
To bad there is not a script like this for AI because they dont duck they keep shooting, when shot at.
its like there on drugs.
Midnight. Sep 5, 2017 @ 12:38am 
+ How do we force this addon by the server?
Midnight. Sep 5, 2017 @ 12:37am 
Is this mod configurable? For my friends i would like to decrease the visual effect by 75
Armscream Jul 8, 2017 @ 4:28pm 
i like this mod, especially the idea, but i do think that the effect from taking fire is too strong, you cant see anything and it takes a long time to go away, i would suggest toning it down about 50% and then making the effect of being suppressed disappear after about 3 seconds of not having bullets fly withing 10m of the player. Just my 2 cents, but at the moment i cant play with this mod.
Tx556 Jun 9, 2017 @ 12:51pm 
any way to tie in skill with amount of time it takes to become suppressed? or amount of time it takes to become unsuppressed?
Nirk the Man-Thing Stab-Cutter May 27, 2017 @ 11:54pm 
Does this do anything to the AI?