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sOy's Pocket Necromancy (DG)
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0.022 MB
Jul 14, 2012 @ 10:50pm
Aug 20, 2012 @ 8:18pm
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Description
sOy's Pocket Necromancy 0.3 (BETA)

+ A simple and comprehensive mod for Necromancers,
+ Raise an undead army: summon skeleton warriors, archers, mages, draugr and specters.
+ Adds ranks to Necromancy and Dark Douls perks: Necromancy Increases the number of summonable minions, Dark Souls increases the power of your minions with each level.
+ See your minions improve with each perk level, gaining NEW ARMOR, WEAPONS and SPELLS.
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THIS MOD REQUIRES THE DAWNGUARD DLC!!!
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WHERE TO GET THE SPELLS

+ Mage's College in winterhold: Phinis Gestor
+ Whiterun: Farengar Secret-Fire
+ Morthal: Falion

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UPDATE HISTORY

--- 0.3 ---
+ Added the Unsummon Undead spell to Falion and Farengar.
+ Skeletal Mages AI now working properly
+ Draugr now have a basic frost spell
+ New armor styles for all minions
+ Now requires Dawnguard

--- 0.2 ---
+ Made the minions weaker - trying to keep the philosophy of "strength in numbers". Feedback welcome!
+ Spells now also sold by Falion and Farengar, in Morthal and Winterhold respectively.

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This is a WIP/BETA so I need feedback for fixing glitches and balancing.
ATM accepting suggestions and new ideas!

Have Fun!
61 Comments
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The_Last_Hope Apr 5 @ 9:22pm 
i cant find those people:(
Insidious_V Feb 10 @ 5:23pm 
Amazing mod love it. You should work on it and expand it a bit more.
shurtskaron Oct 26, 2013 @ 5:16am 
i have dawnguard and im a necro yesssssss
Zenithes Sep 22, 2013 @ 8:00am 
Grah, this is really frustrating having such a long casting time to summon up a bloody skeleton that ends up wandering off in a cave INSTEAD OF ATTACKING!
Swindler's Dead, one of the first rooms, with a mage up on top of a ledge. The skeleton and I end up killing everyone on the bottom level, and the mage keeps running back and forth firing off icey blasts of doom. This wouldn't be a problem generally, except the Skeleton goes running off towards the entrance of the cave, AWAY from the mage. So now I have to somehow figure out how to summon the skeleton in such a way I won't be attacked constantly by a bunch of enemies while spending three damning seconds to summon my boney meat-shield.

Sorry, had to gripe about that.
MUD@MAN Aug 1, 2013 @ 6:37pm 
man i wish you dident have to have dawnguard
Filtiarn Ulrika Jul 20, 2013 @ 8:17am 
Great mod but all draugr are girls and look the same.
Unseeker Jul 18, 2013 @ 7:44am 
#happy
You simply CANNOT play Skyrim and ENJOY it without having played the Dawnguard DLC =p
c0mt3c Jun 29, 2013 @ 10:17am 
my favorite necromancy mod ... good job soy!
AoEclipse May 4, 2013 @ 8:05pm 
This is a great mod, Im really enjoying the summon spectre atm. He looks badass. Just a thought though. Maybe you could create a one handed version of the spells?? You could keep the same cast time as the master spells but a one handed version would be really handy as I like to use bound sword in my main hand and a summon in my off hand. Thanks again for this excellent mod.
happy Mar 3, 2013 @ 4:19pm 
"THIS MOD REQUIRES THE DAWNGUARD DLC!!!"

AHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!

why is the world so unfair?

you are a vicious man :(