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Dec 20, 2016 @ 8:57pm
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This MOD adding a building named "Hunter's Spot".

Hunter's Spot is looks like "Crafting Spot" but it's not.
This building will automatically mark "Hunt Mark" (It's mean designation , or just same as clicking Hunt button with selecting some wild animal.) on specifyed Animals.

Specifying can be done with Config menu from Inspecter tab and you can also set distance for automaticaly marking.

So , searching animal or selecting and clicking hunt button is no longer necessary now , I beliave.
I hope you guys will have more fun on RimWorld. thanks.

PS. To the Sir on previous version thread , I'm sorry , I just implement automaticaly unmarking when target is out ranged. I said it will be not implemented , but I totaly forgot that and this version unmarking hunt mark even the mark was marked by manual clicking , so I'm suffering that inconvenience but roll backing is a bother. sorry for my slothness.
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robitusinz Nov 25, 2017 @ 8:18pm 
This is such a great mod, I don't understand why the functionality is not incorporated into the game. Manual hunting is terrible. This mod was fantastic, and it's a shame it's not updated.
Swatti Jul 11, 2017 @ 8:55am 

Someone willing to pick this up and update it?
The Peace Keeper Jul 4, 2017 @ 9:16am 
does it work for a 17 or not?
Prester Jun 8, 2017 @ 7:32am 
coul you upgrate to a17? map still laods but when i klick on settings on the hunterspot i just get an empty window
Psyra May 30, 2017 @ 12:56pm 
This is seriously a must-have mod, -210 and we all appreciate it... will it be updated for A17? :D
Demon_of_Razgriz May 28, 2017 @ 12:26am 
Does this need updated to A17, or does it work already?
Avitus Apr 18, 2017 @ 4:39am 
i love this, it is so convenient :steamhappy:
and gets along with a lot of other mods

is there somthing similar for harvesting wild bushes/berrys ?
like a gatherers spot :)

i looked all over the workshop, and i konow fluffys colony manager had(has?) that,
but if you run a lot of mods there are compatibility issues all over the place.
Rock5 Feb 3, 2017 @ 9:31pm 
Can you fix it so the marks on the animals only show up on the maps where the animals are? Currently it shows all animal marks regardles of which colony you are at.

Also, can you implement "Do until you have x meat" functionality?
jey123456 Dec 26, 2016 @ 8:24pm 
I noticed a bug with the area. for some reasons, even with a relatively small area (25) it was still marking stuff well outside the area if i also had an infinite range hunter spot.

25 range one was set for everything predator and any small / medium gentle (basically kill anything that could annoy settlers / free food). whereas the infinite range one was setup for small gentle ones only to keep my hunter busy with minimum risk.

Sadly with that setup, the 25 range one become infinite so i had to remove it and only use 1 hunter spot.
Shadowandlight Dec 24, 2016 @ 5:56pm 
There seems to be some errors with this mod

I use the manager mod to assign hunters automatically, but for some reason with this mod enabled that doesnt work.

Also, if I remove this mod, my saved game will not load.