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Mashinky
 
 
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Posted
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Dec 20, 2016 @ 11:01am
Oct 6 @ 7:00am

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Description
Release date: Early access: 2017
Mashinky is a tycoon strategy game with trains.

Mashinky puts a new twist on top of rock-solid 'Train Tycoon' gaming.

Build and manage your own transport empire in a procedural-generation worlds, offering endless possibilities in a sandbox-style gameplay. The right strategy will always be a different one!

Uniquely combining realistic graphics with old-school construction mode with rules inspired by board games, Mashinky combines the best of both worlds: eye-candy of 3D visuals and addictiveness of isometric gameplay, adding its own unique vibe in the process.

Inspired by classic games from the 90s especially by Chris Sawyer's Transport Tycoon and Sid Maier's Railroad Tycoon 2. It takes it to the next level with features such as multiplayer and endless modding possibilities, the result is a deep and challenging game made by a fan, for fans, that will make every train sim enthusiast come back for more.

Features:
  • Procedurally generated fully editable sandbox maps with planty of bussiness opportunities
  • 7 historical eras from steam age to modern maglev trains
  • Unique combination of schematic construction view, fully 3D world and driver cabin view where you can drive your trains
  • Upgrades or customizations for everything including stations, industry buildings, depots and trains (by special bonus wagons).
  • At least 16 different cargo types, 28 engines and over 40 different wagons
  • Challenging puzzle-like track laying possible to do flyover crossing, semaphore driven optimized railroad nodes.
  • Sandbox variable quests and subsidies, scripted events.
  • Board game inspired rules, simple to learn and understand but complex with many possibilities
  • Multiplayer for up to 8 players on the map.
  • Massive mod support
  • Smooth 4 seasons transition
  • Original Soul-Jazz soundtrack created by session musician Slikk Tim
  • More to come

This game is developed for more than 7 years by a single man who loves old tycoon games. It is build on very own engine writen in C++ with DirectX which is specifically designed for this type of game.

I have learned a lot while participating in the development of Mafia II, Mafia III and DayZ. Mashinky was always my side project where I used freely all my creativity and passion for game development.

Mashinky game is currently in prealpha stage where first two eras are being polished.
At the end of Q1 2017, there will be Early Access version available with regular updates including new content and polishing.

Awards:
  • 11/2016 - First gameplay test ended I would never dream of and Mashinky won 1st prize of indie expo GDS conference'16
Popular Discussions View All (6)
148
Oct 2 @ 11:31pm
Ideas for this game
jan.zeleny
34
May 25 @ 5:56am
Concerns and Critics
jan.zeleny
7
May 24 @ 9:51pm
Money in game
Scan^^
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535 Comments
per2 Aug 18 @ 2:44pm 
grek - soon ;) might be even next month if everything goes smoothly (according to the facebook)
Grek Aug 16 @ 7:49pm 
yo, news?
RAMMAR Aug 4 @ 11:46am 
TTD in 3D, I was just dreaming about that day to come, Open TTD was good, Locomotion was good too (except those Roller Coaster engine bugs). So, I'm in wait for this day to come. As for the train simulators, those are good, but this one will have the spirit of the TTD...
Grek Aug 3 @ 10:10am 
so. july statrep?
EVA_II [RUS] Aug 3 @ 3:08am 
@jan.zeleny Good day! Very much I wait for the release game =)
jan.zeleny  [author] Aug 1 @ 6:21am 
Gorbovsky - hez and thanks for the question. Unfortunatelly I do not plan to release a demo, since it would require extra development time (and I am the only programmer:), and there is steam refund system allowing it instead.
Gorbovsky Jul 27 @ 3:22am 
Are you going to release demo version ?
Grek Jul 17 @ 11:24pm 
bump cuz greenlight acessible only via comments
2REK Jul 4 @ 8:34am 
Look's great :D Please release asap can't wait :D
Sheep Jul 3 @ 8:27am 
Do everybody a favour and replace the release date with 2018