587 ratings
Bromjunaar Extended
File Size:
0.123 MB
Feb 8, 2012 @ 9:51am
Feb 18, 2012 @ 12:44am
21 change notes ( view )
The reward for collecting all 8 Dragon Priest Masks is somewhat a letdown, so I decided to create this mod, which increases the reward significantly.

None of the masks have been tampered with, except for the Wooden Mask. In fact there's hardly any change for players before all 8 masks have been collected. When that happens, however, this mod adds two things:
1) The Wooden Mask gets the ability to teleport you to the sanctuary from any place, as long as you can fast travel from it. You'll even be teleported back to the same place, when you take off the mask again.
2) The door in the sanctuary unlocks, and you'll be able to use the place like a home. The area has been filled with everything you may need, and there's quite enough space for storage and display for most people.

Since there always seems to be people who suppose something isn't in the mod and complain about it without bothering to check, here's a list of the facilities:
- Bed
- Alchemy table (x2)
- Enchanting table
- Forge, workbench and grindstone
- Smelter
- Tanning rack
- Cooking spit
- 10 new containers of various sorts
- Loads of bookshelves, display cases, weapon racks and mannequins


Technical Stuff

The masks haven't been altered, as mentioned earlier. Only the script of the Wooden Mask has been changed, which means that there should be no conflicts with mods changing the texture of any of the masks, nor any conflicts with mods that change the behavior of the nine named masks.

Two of the urns in the sanctuary, the two big ones by the door, originally respawn their contents, which is a bug in Skyrim. I've change them to not respawn, so they're safe to use. however, I don't know what'll happen when an official update, that fixes the issue, comes. Hopefully it won't cause any problems.


R21: I believe I have fixed the problem with the door locking again. However, I still have no idea what's causing the door not to open in the first place for some people. Some have said it helped not being overencumbered, for some it helped going out and back again, and there's generally not much sense in any of it. For those it still won't work for, you can open the console (use the key beneath Esc. For some it's ~, for others something else, it depends on your country), click the door with the mouse, type 'unlock', and press enter.

R20: There's been added a way to remove the Wooden Mask while inside the sanctuary, without being teleported back. Look for the note descriping it by the throne.

R19: There's been added a variety of containers, some lighting has been changed, and I found out that the invisible wall I'd fixed earlier, wasn't actually fixed. I have no idea what's causing it, then, unless it's the collision box of the sanctuary itself which is being weird, in which case I have no idea how to fix it


I don't know where to find this place:
Look around by the Labyrinthian ruins, until you find a wooden mask and a note.

The door is locked/I can't teleport to the sanctuary:
Be sure to have collected and placed all 8 mask on the altar in the sanctuary. In the case of not teleporting, be sure to be at a place from which you can fast travel as well. If it still doesn't work, ask in the comments.

I want a spouse:
I considered it, but since you need the mask to get to the sanctuary and there's only one, I've decided not to let let spouses move there. Also, it's bothersome and I'm lazy.

Can I use this with Psychosteves mod:
Yes. Read the 'Technical stuff' part above.

Can I use this mod with some other mod:
Read the 'Technical stuff' part above and judge for yourself. If all else fails, try it out.


Some people have been getting a blue screen after teleporting back from the sanctuary. I haven't been able to recreate it yet, so if you're one of those people, please tell me which other mods you're using, so I can try to find a solution.

Noone has complained about this yet, but I've experienced a weird glitch with the distortion effect of the barriers in the sanctuary myself. If it should happen to anyone else, know that it can be fixed by turning anti aliasing on.
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Reddie Apr 17 @ 2:05pm 
This is pretty damn awesome :)
Frankenshtein Aug 6, 2013 @ 11:57am 
===!!! To all those people having problems with the mask not taking them anywhere, try installing the mod "Dragon Mask Wooden Mod" with this mod and then move this mod to the top of the loading order at Data Files > Select "Dragon Mask Wooden Mod" > Press up as many times as required for it to be at the top of the list. !!!=== P.S this worked for me so if it doesn't work then sorry.
SystemPeanut Aug 2, 2013 @ 6:26pm 
If you've already got Kohnahrik can you still use this?
OstrichBunny Jul 21, 2013 @ 10:56am 
OstrichBunny Jul 21, 2013 @ 10:56am 
Daliko Jul 14, 2013 @ 9:55am 
May I ask because I've been looking for this for hours is there a console id for the dragon priest pedestal/altar so I can place it where I want with console? Please answer.
miragesabourin May 28, 2013 @ 7:09pm 
Just wanna know, does this mod work with the Konahrik Accoutrements mod?
Grave/Syteless May 4, 2013 @ 2:20pm 
I finally did it! after being subscribed for a year, I finally got them all, and picked up Nahkriin.
Elfreida Apr 17, 2013 @ 1:32am 
like the idea: stroke of genius. Also like the prolific bookshelves as they go brilliantly with my mod for displaying anything on them and I've been on the look out for more for ages
Methaneus Feb 27, 2013 @ 11:54am 
Is it possible to move spouses here using console commands (to teleport them here, with moveto iirc) and the "move spouses anywhere mod"?