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Into Delight
 
 
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Genre: Puzzle, Horror
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Dec 9, 2016 @ 2:01am
Jun 7, 2017 @ 4:21pm
Recent Announcements View All (1)
Updated demo !
Description
DOWNLOAD THE DEMO -> http://intodelight.com/

[intodelight.com]

Originally posted by bigbossbattle:
Escape from an endless-seeming maze filled with optical illusions and tricks of the mind.

:

You can define my game as a First-Person puzzle, exploration type.
The puzzles and enigmas are all based upon common knowledge, such as perception, position in space, memory and audition.

Which makes it available to pretty much everyone, but you'll still need to beat your brain out.
It is a game with its own mechanics, rules and goals.

But the most interesting part about this project is the experimental part :
The true aim of Into Delight is to convey emotions, feelings and ideas through surprising visuals and strange atmospheres.

Which is how most of the story is told. But another part is told via writings and dialogues.



The demo available is a mere glimpse of what you'll experience throughout the game.

Originally posted by bigbossbattle:
Simplistic visuals, clever puzzles, and powerful music all coming together to create a massively immersive journey through an expansive maze; there’s a lot to like about the game, all of that before the fact that the creator is intent on delivering themes and patterns throughout the final version as part of a deeper test of absorbent puzzles.

The final game will contain :

  • A huge and complex maze.
  • A world shaped by your decisions and choices.
  • Lots of secrets, hidden rooms, shortcuts, endings...

How long will it take to beat the game :
I want to make the game very intense and as short as possible.
Around 4 to 6 hours of gameplay.

Sound of the maze : by BOLT IN THE VOID

I have the chance to work with an artist I've always appreciated.

Bolt in the void already worked on various successful projects :
  • Proxy blade zero
  • Anshar wars 2
  • Towaga
  • The Firm
  • and many more...

In the end:

I'm mostly inspired by underground classics, like yume nikki.
My goal is to create a unique game with its own mood.

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14 Comments
Koraii Jan 1, 2017 @ 3:47am 
Played enough of the demo to know that this is worth our time. Looking good so far.
Kajoline  [author] Dec 16, 2016 @ 6:17am 
Thanks a lot everyone !
I appreciate the kind words :)
I read every comment, so feel free to give me any feedback, i'm currently working on the project so i might change some stuff, mostly visuals and the demo, for this I also need to upgarde my skills.

Do you like the thumbnail picture ? I want to change it, maybe something more related to the game idea or gameplay.
Would like to see more screenshots ? Or dev drawings / pictures ?

I wish to improve.
commanderofeyebrows Dec 12, 2016 @ 3:24pm 
this looks so fucking cool
Peanuttt Dec 12, 2016 @ 2:07am 
It reminds me of Antichamber. First five minutes of playing the demo, this game gave me chills, and I love it. #HYPE!
SkullAtlAxis Dec 11, 2016 @ 3:12pm 
Like archetype and a Dream simulator son. Minimalist and enigmatic. Im in.
✪ Say Dec 10, 2016 @ 6:03am 
Um jogo que parece ser bem simples, com puzzles e movimentação fluída.
x182149 Dec 10, 2016 @ 4:38am 
Good puzzle, i want play.
poofoo5 Dec 9, 2016 @ 1:15pm 
I am guessing the creature or whatever is a warped earl of lemongrab right?
FerrousBueller Dec 9, 2016 @ 10:24am 
I downloaded the demo. It works for me.
.Keo Dec 9, 2016 @ 9:35am 
Looking great :')