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Prison Escape: Act 4 (RE-LOADED)
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12.040 MB
Jul 8, 2012 @ 4:01pm
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In 1 collection by shitassm
Prison Escape (RE-LOADED)
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Description
I made a slight change with this puzzle and now its better plus added some textures and such. Hope you enjoy this version of the installment. Thanks again. Keep Testing.
76 Comments
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ProfDave64 Jun 20, 2013 @ 10:40pm 
Thanks for the cool level. I might have a "kill two birds" suggestion, based on something I accidentally did.

When I saw that Companion Cube through the glass overhead, I thought it might be a clue that I needed to go back down and collect the Companion Cube that helped me take the elevator past the poison.

And I DID IT! Maybe that should be part of the puzzle...? You don't get a second cube (Companion or not), but you have to go back and retrieve the first one. I wonder if that would please the people saying the level is too easy.

Hmm... I wonder if anyone but me is still playing Portal 2. (I just reinstalled it and I'm playing the user-built levels for the first time.)

Thanks again.
shitassm  [author] Mar 22, 2013 @ 5:55am 
thank you. much appreciated!
mikemoody Mar 19, 2013 @ 10:00pm 
Thanks for the Great game play. Your maps are always good. Thumbs up from me.
Awesumo Feb 10, 2013 @ 8:15am 
Here's a playthrough of this level:
http://youtu.be/7Cc98InuKXo
Bayram Feb 2, 2013 @ 7:26am 
A bit longer than the prevous maps, but still far to easy. The prison theme has gone, and so has my interest, but I might as well play the last act ...
Hard Dec 6, 2012 @ 8:26am 
a simple test
shitassm  [author] Oct 8, 2012 @ 8:54pm 
I took loads of time and weeks and months working with Hammer and the lack of tutorials online and whatnot, and all the hard work trying to get shit to do what I wanted, I just said fuck it. Besides that, anything that has to do with 3D gaming, I cannot for some reason ever be successful with 3d programs cuz they always mess up one way or another.
p0rtalmaster Oct 8, 2012 @ 6:14am 
Probably because people don't really take the time to learn how to use it properly. I know I can be a harsh critic when it comes to Hammer maps though, and that's because I prefer to see some significant changes (more than just some signage or textures, or that one little thing that the mapmaker is desparate to include in their Puzzlemaker map that they can't add with the Puzzlemaker) made when it comes to Hammer maps that are based upon Puzzlemaker maps. Such tweaks needn't be hard!
shitassm  [author] Oct 7, 2012 @ 7:15am 
Hammer is a real bitch to use and it frustrates the crap out of me.
p0rtalmaster Sep 20, 2012 @ 3:38am 
Nice job fixing the propulsion gel ramp, but why the companion cubes when they're hardly being used as such?

Also, carol is right. The way you constructed your map (actually your whole series) still says "Puzzlemaker" in its skeleton. In fact many Hammer made or Hammer tweaked maps are waaaaaay overrated.