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Happy 4th July! Firework Time, BABY!
File Size:
9.563 MB
Jul 5, 2012 @ 1:29pm
I'm sorry that it's kinda late...

Credit to Geneosis for the idea of how the turrets turn into fireworks.

Thanks to Geneosis for letting me use their idea.

I'm sorry for the trouble with the cubes dropping I've been trying to fix the test chamber but it wont let me post the fixed one... So you guys are gonna have to deal with this chamber at the time until I figure out what's wrong with the chamber editor.
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mood3rd Jul 13, 2012 @ 5:25pm 
also, I played yours twice.
the first time, I put the cube straight on the exit button & finished the game,
without killing 1 turret.
I suggest the final pedestal button has an extra function, to open the exit door.
& delete the button that presently opens it.
the second time I droped the cube in the goo.
as it did not respawn. I was stuck.
you can attach the pedestal button to different things at the same time.
so you could get rid of the buttons the cube goes on
& use the existing pedestal buttons to do their job as well as killing turrets.
just an idea.
your map-your rules.
mood3rd Jul 13, 2012 @ 5:13pm 
nice effort
I also been on Geneosis's turret fireworks.
you might want to go back to it.
& while in game, type into your console:
sv_cheats 1
Then click on submit.
then type:
Then click on submit.
then type:
Then click on submit again.
now you can fly, even through objects.
also you can't die.
now have a good look around at his entire setup.
before pressing the button & during the diplay.
to see how everything is done.
IridescentShadow Jul 8, 2012 @ 8:28pm 
I had the same issue with the cube drop not activating - I use funnels or lasers to do that behind-the scenes stuff in my maps. Nice job though :)
PortalWasPopped  [author] Jul 6, 2012 @ 9:17pm 
@Geneosis Yeah... I have had some trouble with the cubes dropping and I haven't thought of a small drop... And I'll fix the small gap. Thanks for telling me...
Geneosis Jul 6, 2012 @ 1:45am 
Well, nice one ^^ But the fireworks launched by a cube dropped on a button will fail most of the time because the cube glide out of the button ^^"
To fix that you should either add a funnel to push the cube on the button or make the fall shorter ;)
Oh and about the pistons you use to access the other buttons, you should use at least 2 squares gaps because it's possible to jump over a 1 square gap ^^