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THE LONE FUTURE-STARTER [Map 1]
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Jul 1, 2012 @ 12:57pm
Jul 7, 2012 @ 1:37pm
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In 1 collection by Seji-Evan
THE LONE FUTURE-STARTER [Collection]
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Description
PLEASE READ BEFORE PLAYING

CLICK HERE TO DOWNLOAD ALL MAPS IN THE SERIES JUST CLICK "SUBSCRIBE TO ALL"

This is the first map of a series that I plan to do, called "The Lone Future-Starter". is a short exploratory map but i hope you guys enjoy =).
I tried to create some different puzzles, and also used a small concept of my previous map (Sp_Custom) nothing much different, but who played the previous map will understand how concept is.

Special thanks for the beta testers:
-Carlos
-Sergio
-Lord Vampyr

-Comments with spoilers that do not use formatting to hide, will be deleted.
-If you just like solving super duper hard puzzles chances are that you will not like this map, i'm warning now for prevent unnecessary posts =D.
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Now, a little backstory: You are an employee of Aperture that was integrated in the program of Aperture Science "voluntary" test subjects. After years forgotten in the Relaxation Center, you finally wake up in one of the docking stations, with a very simple objective GET OUT FROM THERE.


--Updates V 1.1 [FINAL] --

-Color in the fan room wall changed from blue to white.
-Moved the first checkpoint to before the fan room.
-Inverted position of the door of the gel room to facilitate visualization.
-Fixed unintended solution of the last puzzle.
-Added 2 extra seconds for the final puzzle.
-Some aesthetic improvements.

My website: SJE PRODUCTIONS[sjeprod.blogspot.com.br]
Official Walktrought: MAP 1
Forum on Thinkwithportals:Tthinking With Portals[forums.thinkingwithportals.com]

Please leave your feedback and/or suggestion =)
Ps: Sorry for the bad english
198 Comments
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term ammadin Aug 14 @ 7:07am 
Hello, and where or when it continued ??? But the cards are just super, you can even make a separate mod! Perhaps - the best maps of improvised, in which I pleased with the play. THANKS.
Seji-Evan  [author] Aug 2 @ 6:48am 
If you don't like this type of maps that's ok.. it's your right..but The description clearly says "..is a short exploratory map.." and "-If you just like solving super duper hard puzzles chances are that you will not like this map, i'm warning now for prevent unnecessary posts =D." even without the sign you could have spared your time by just reading the description. so yah...
fastgiga Aug 2 @ 5:25am 
seriously, why haven't you put this warning sign from map 2 into this map as well? The map is briliantly made, but requires more walking than an arma 3 mission and is boring as hell, if you like exploring ok for you, but please put the warning sign from map 2 into this discription as well.
TS_Mind_Swept Jul 2 @ 2:12pm 
ahhh haha! P-Body! XD
Pretty much agree with BlazeDillon, except I missed the area with the already broken glass and the portal surface in it just after u get the portal gun. I came here to get a hint and it's a good thing u have a walkthrough video, cause i was stuck before i watched how to get passed that point (but after i got to that point i stopped the video and was able to solve the rest myself). Good map, can't wait to play the other 3. 8/10
Bowsakirby Mar 16 @ 8:56pm 
OH of course!! How do I keep forgetting? when in doubt, break windows! ^^
BlazeDillon Jan 19 @ 7:31am 
Amazingly detailed and aesthetically pleasing. BUT very poor conveance. I suggest adding visual ques to attract player toward a lever/button they might otherwise miss. I often found myself at a loss to where I'm supposed to go or what I am to be doing due to misleading walkways etc. That being said, I feel the level was decent otherwise and I would love to help or colaberate on a future project of yours. I have some player simple/medium difficulty puzzles I'd be more than willing to share if you have any interest as well as a few cinimatic and aeuthetic ideas.

I'm not expecting a response to this but feel more than free to message me if you'd like to hear any of my thoughts. Looking foward to future work by you.
Konke Jan 18 @ 12:30pm 
I like the layout. The puzzles were at times interesting, though some could be irritating when it's so easy to die and I have to start over with the puzzle. Not too difficult and overall a satisfying experience.
Johannes-im-Dampf Jan 5 @ 12:39pm 
A very nice map!