Age of Empires II (2013)

Age of Empires II (2013)

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SpoOky's Jurassic Park
   
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New Workshop General: Artificial Intelligence, Scenarios
File Size
Posted
Updated
35.828 MB
Nov 2, 2016 @ 10:08pm
Nov 16, 2017 @ 1:08am
36 Change Notes ( view )

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SpoOky's Jurassic Park

In 1 collection by SpoOkyMagician
SpoOky's Scenarios
6 items
Description
Version 0.3.6

Filenames: Jurassic Park SpoOky Version V 0_1_3 to Jurassic Park SpoOky Version_V_0_3_6, Jurassic Park SpoOky Version V 0_3_1 Editable Template, Fast Jurassic Park SpoOky Version_V_0_3_5, and Jurassic Park SpoOky Version V 0_3_1 Variant 1.

Game Settings: Pretty much standard. Don't change anything. (Except Explored. Optional.)

Player 1: Defender (Human)
Player 2: Defender (Human)
Player 3: Defender (Human)
Player 4: Defender (Human)
Player 5: Defender (Human)
Player 6: Defender (Human)
Player 7: Defender (Human)
Player 8: Hunter (Human)

Objective (Defenders): All of the Park Guests (2 Villagers per Player) must survive 2 hours. (In-Game Time) You can do this by building walls, towers, and units. Other buildings also contribute to your survival as well.

Objective (Hunter): You must find and eat all the Park Guests (7 Players. 2 Villagers each.) You must wait until the host picks a difficulty and wait until the hunt begins. (Varies on Difficulty.) You have exactly 2 Hours (In-Game Time) to do this or it's Game Over.
34 Comments
zork Apr 10, 2018 @ 8:52am 
Can u do Randomly choose Hunter?
Lupin823 Mar 18, 2018 @ 8:40am 
IN YOUR JP SCENERIO, HUNTER DOES GET ANY ARMOR AFTER 20 MINS ARE LEFT. PLEASE FIX IT, IT PISSED ME OFF. also i played another version of jp. the spies should be researched ar t-20 or 10 mins, because it gets very difficult if they scatter. 2 MIN ISNT ENOUGH!!
Panda Gladiator Oct 15, 2017 @ 9:55am 
0.2.8/9 were great, and your 0.3.0 0.3.1 were very near perfection as a game mode.
SpoOkyMagician  [author] Oct 14, 2017 @ 11:36pm 
So, I am experimenting with a faster version of my JP. Instead of 2 hours, its now 1. This is it's own branch/version though. I dunno if it's balanced or not. (Probably not...) I will try some testing later with it though... It based on 0.3.5 so, it should be fairly balanced... I hope... One noticable different is that the dinos have slightly more attack... The calculation required a timer of 2.5... However, I don't believe you can use miliseconds in the editor... So, I went with 2 instead... Sorry if they are too strong. Also note you have less time to build as well so... It will most likely require rebalancing... *sigh*
SpoOkyMagician  [author] Sep 4, 2017 @ 2:18pm 
So 0.3.4 should be out. I had someone say it wasnt showing up so, let me know if it's still not showing. I just re-updated so it should be there. If not, I will have to look into it...
inseto Jul 7, 2017 @ 4:08pm 
wooow
Panda Gladiator Mar 31, 2017 @ 9:54am 
Hey yal Iv been meaning to post for awhile now, trying to catch some of you online aswell.

You know yourself theres still alot of regular and new players who still enjoy and appreciate all the hard work youve put in.
I know since you threw out the templates for people to do as they will Wckd brought out his own edit so fair play to him for putting in the time and effort, thank you also.
Does anybody have ascess to a private forums of some sort? We could even simply use the discussions tab, for JP talk, colabiration etc.. im just unaware of how often people check the workshop, or if they are subscribed to this/new threads.

At least then SpoOky can chill and not have the choir of making more edits if they dosent want to at the time & hopefully we might have more content, maybe not good content, but we play this for fun so its all good.

Thoughts?

Shout out to the all the usual players. Add me on here if we havent already
Pontos Mosqueperro Feb 17, 2017 @ 12:42am 
Your map erases the names of the historical figures in standard mode. I deleted this and my enemies still called "dinosaurs". I do not care much, but with the names I know which civilization it is. :/
LordofWar Feb 14, 2017 @ 7:35pm 
way to easy to win as hunter now. there beyond op. even at normal.
SpoOkyMagician  [author] Feb 14, 2017 @ 2:25pm 
The armor generation varies per difficulty. It's faster on harder settings and slower on easier settings.