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An act of speed and precision (part 2)
A few very precise and fast portals will need to be placed here. the last part might seem impossible, but you'll see that its quite easy with a small exploitation. otherwise a simple test.
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Gnollface  [author] Aug 31, 2013 @ 12:50pm 
ok, i have no idea how to download this to the editor... i can play i through, and i have no memmory of it, so it was hard for me too:P I will be making more maps during this weekend, and they will probably be more forgiving, but harder still.
Gnollface  [author] Aug 29, 2013 @ 4:31pm 
it will be my honor:) expect it sometime monday, but i will write it here ofcause:)
LPChip Aug 27, 2013 @ 4:39am 
Can you reply back here when the map has been updated?
Gnollface  [author] Aug 27, 2013 @ 2:08am 
i am in the process of downloading the game to this computer. when done, ill look into it. its supposed to be easy to figure out, hard to execute, not the other way around:) thank you for turning my attention toward it:)
LPChip Aug 19, 2013 @ 3:42am 
It seems there actually is a portable surface, but there's no light, so I didn't see it.
Gnollface  [author] Aug 18, 2013 @ 4:33pm 
wow, thats a big mistake XD ill fix that very soon:P thanks!
LPChip Aug 15, 2013 @ 12:07am 
In the starting area, if you fall down to where the cubes come, you are stuck. No portable surfaces to get back to the start and try again. For that reason, thumbed down.