Cities: Skylines

Cities: Skylines

112 ratings
Cinematic Camera Extended
File Size
0.061 MB
Oct 22, 2016 @ 3:24pm
Dec 18, 2016 @ 2:13pm
11 Change Notes ( view )

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Cinematic Camera Extended

Compatible with Cities Skylines 1.7.0-f3 (Mass Transit)

Capture different camera positions and play a cinematic transition between them.

Extended version of Cinematic Camera by Icob.

Click on the clapboard icon (can be moved with right mouse button) at the bottom right of the screen or press C to display the user interface.

Click the + button or the + key on the keypad to capture the current position of the camera and add it to the path.
You need at least 2 captured points to be able to play a cinematic.

You can edit the easing (auto recommended), duration, delay and fov of each point to fit your needs.

The fps option
When enabled, the fps option will allow you to set a specific frame rate. It is important to note that the simulation will be in sync with the frame rate. One frame = one simulation step.

This is especially useful if you get stuttering because you can record at a lower, more stable frame rate with the simulation in sync and speed up your recording in post production for a smooth video.

Other options
- Playback speed: Speed up or slow down the speed of the playback.
- Hide UI during playback: Uncheck this to keep UI during playback. You can play the game normally during that time except for camera control.
- Unpause simulation: If checked the simulation will be unpaused when starting the playback.

Hit the Save/Load button to manage your saved paths.
Enter a name and click Save to save the current path.

The saved files can be found in the following folder %localappdata%\Colossal Order\Cities_Skylines\CinematicCameraExtended

C = toggle UI
C = stop playing
+ (keypad) = add point
- (keypad) = remove last point
Enter (keypad) = play

Thank you for:
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TheDVIMaster May 15 @ 12:11am 
Moog® May 14 @ 9:30am 
oh God, IGNORE IGNORE IGNORE... I just read the instructions properly. Apologies.
*Scuttles away*
Moog® May 14 @ 9:07am 
love this mod (and all your mods- MoveIt is probably the most essential mod of all!)... but is there a way to stop playback once you've started? Sometimes I make a 5min + sequence and can't stop it without waiting for it to finish... maybe I'm missing something obvious...
gaudintig May 1 @ 11:36am 
Are there any incompatibilities with other camera mods?
Saprika Apr 29 @ 1:09pm 
My recordings tend to speed up / stop lagging about halfway trough
Any idea why?
Atys Apr 22 @ 4:23am 
It will be awesome if this mod was "compatible" with camera position utility. When we are on the ground with Camera position, Cinematic camera don't save correctly the height of the path :)
Percipient Apr 15 @ 2:33pm 
Hey I think something may be up with the mod. Not sure if one of my mods is conflicting or if it's this mod. For some reason my game launches with the FOV set to 20; Whenever I go back to the Cinematic Camera menu it returns to normal, but all of my props are flickering and trees are dissapearing.
BiG // ¯\_(ツ)_/¯ Apr 8 @ 7:13am 
Great mod. I have several key points so it would be cool if I could just preview from point 17 to 18 for example. When I press play it starts from the begining
脱离高级趣味之人 Apr 8 @ 2:09am 
A great MOD.
PHTN Apr 1 @ 10:02am 
I got problem, cant change FOV guys