The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Blood Magic
 
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Category: Magic
File Size
Posted
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0.049 MB
Jun 24, 2012 @ 7:13pm
Oct 28, 2012 @ 1:03pm
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Blood Magic

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Description
Blood Magic

**UPDATE 10/28**
Important fix for spells leveling associated skills.

**UPDATE 8/25**
Latest update adds 3 new illusion spells, various fixes.


This mod adds 22 new spells into the game all themed around using health as a resource instead of magicka, and are generally vampiric in nature and go great with vampire-type characters, or any characters with a large health pool. The spells are all sold by a vendor located outside Riverwood in the direction of the Guardian Stones, to the left(see screenshot).

This can be considered a work in progress as I would like to add more to this mod in the coming weeks as time permits. Feedback is greatly appreciated, whether balance-related, bug-related, or just letting me know you enjoy(or hate) my work! =)

*NOTE* You can kill yourself using spells that cost more health than you have remaining. Be careful!


The spells added are listed below, with a brief description:


-Destruction-

Novice-
Siphon: Drain enemy's health regeneration while channeling. No cost.
Bloodbolt: Fire a projectile that deals damage and returns the damage dealt as life.

Apprentice-
Blood Barrage: Fire a single bloodbolt. If it strikes, fire another one automatically for free. Maximum three bolts.
Lifebrand: Enchant your mainhand weapon to deal additional damage and return that damage to you as life.

Adept-
Life Leech: Place a curse on target that slowly saps life and returns it to you.
Blood Burst: Fire five bloodbolts in quick succession.
Draining Bolt: Fire a weak, costless bolt of energy that returns additional life to you if it strikes.

Expert-
Blood Cannon: Fire a powerful blast of energy that returns the damage dealt as life.
Soulbrand: Enchant your mainhand weapon with increased speed and additional damage that is returned to you as life.

Master-
Bloodstorm: Cause a powerful burst of energy to erupt around you, damaging all nearby targets and absorbing the damage dealt as life.


-Restoration-

Novice-
Rapid Regeneration: Sacrifice some health to increase your health regeneration for 5 minutes.
Lesser Bloodguard: Sacrifice some health to increase your maximum health for 5 minutes.

Apprentice-
Ritual Respite: Channel 15 health into stamina per second.

Adept-
Bloodguard: Sacrifice a sizeable portion of health to increase your maximum health for 5 minutes.

Expert-
Ritual Rejuvenation: Channel 30 health into stamina per second.

Master-
Greater Bloodguard: Sacrifice a massive amount of health to increase your maximum health for 5 minutes.


-Alteration-

Novice-
Ritual Equilibrium: Channel 12 health into magicka per second.

Adept-
Apathy: Constantly channel health to render yourself immune to outside damage.

Master-
Masochism: Constantly channel health to render yourself immune to outside damage. Additionally, when struck by a weapon, immediately cast a reactive heal on yourself.


-Illusion-

Novice-
Muted Steps: Movement noise muffled while channeling health.

Adept-
Nightstalker: Invisibility while channeling health.

Master-
Riot: Sacrifice a large portion of health over the next several seconds to frenzy all nearby targets and turn invisible briefly.
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214 Comments
(swapped) PrincessLuna Jan 2 @ 6:02pm 
does it require dlc?
X-Ray倒錯の Dec 2, 2016 @ 4:41pm 
esta magia como se consigue??
c.deck222 Apr 25, 2016 @ 7:36pm 
where is he D: i think i went rigght to where he is on the screen shot but he is no where to be found
corv.rpg Apr 23, 2016 @ 5:36pm 
I had this mod a few months ago before I got a new computer. I reinstalled this, went to the location of his camp and didn't see him. The mod shows up in my directory and is checked for loading. Not sure what's up.
michael the 40k nerd Mar 16, 2016 @ 12:27pm 
my game registers that i have the mod but this dude you buy the books from is nower to be found what did i do rong?
Axylum Mar 13, 2016 @ 3:42am 
Wtf? For some reason Soulbrand DECREASES my attack speed, not increases. I guess I'll just stick with Elemental fury...
kunnagunde Feb 11, 2016 @ 10:31am 
gh
ozololllllllllllllllllllllllllllll
Darthstef Jan 18, 2016 @ 3:05pm 
for some reason he doesnt sell the master and expert spells, does anyone know how to unlock them?
ArcCaster Jun 28, 2015 @ 2:41pm 
This mod is awesome and pares well with a vampire character so to speak flavor wise the only problem i have is with the bolt&barrage spell the cast animaton is odd i would possibly like to see the Bolt&barrage spells Animation/launch/Cast similar to the Normal Missle Spells like firebolt etc and Muted Steps more Similar to the actual Muffle spell a Single Cast Spell that Costs = Ammount of health and lasts a certain ammount of time instead of a Channeled/Continous spell like the Vanilla Equalibrium spell etc. but other wise there very awesome and very Different
Nameless880 Jun 27, 2015 @ 12:15am 
could you make the spells from the blood mage specializaton from dargon age 2