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Deflect - Out Now!
Deflect Releasing 12th November
A minimal 2D puzzle game in which players place, stack and merge different-shaped pieces to deflect particles.

- Features 80 puzzles
- Simple, universal design
- Challenging and addicting
- Cheap ($1.99 USD)
- Relaxing music by Kevin MacLeod

Deflect is currently in closed beta where I'm working on tweaking the puzzles for the best player experience.

Thank you for voting!
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Mosil Games Jan 31 @ 3:26am 
Sende oy verirsen sevinirim. Teşşekkürler.
Alomerain  [author] Oct 25, 2016 @ 1:29am 
Could you let me know if these shades are any better?
Plump4Trump Oct 24, 2016 @ 8:29pm 
I have trouble with mint, fuschia, cornflower and periwinkle depending on the shades
Alomerain  [author] Oct 24, 2016 @ 3:50pm 
@Plump4Trump Could you let me know which type of colour blindness you suffer from? Colour is not an essential part of the gameplay (it's not used as a mechanic at all). I have tried to pick appropriate colours but unfortunately I'm relying on an application to emulate colour blindness, so I can't be certain of how accurate it is.
Plump4Trump Oct 24, 2016 @ 10:50am 
I'm colorblind so I literally cannot tell what is going on

Is this a real game? Usually I can see the characters and enemies but these screens looks blank to me
Alomerain  [author] Oct 21, 2016 @ 2:43am 
@edderiofer This is not an issue in the game itself. I believe YouTube compression, and the fact the video is being shrunk to fit on the Steam page, is what is causing that issue.
Alomerain  [author] Oct 21, 2016 @ 2:42am 
@jubjubthechildgamer An Android port is currently being worked on. Deflect works extremely well on PC too (since it was designed and built for the platform) so there's no reason to exclude it.
Alomerain  [author] Oct 21, 2016 @ 2:39am 
@JimDeadlock There are no plans for a Linux port currently but if enough people ask for it, it will certainly be something I'll look into.
edderiofer Oct 21, 2016 @ 2:08am 
The lines are too thin to be seen in the video (unless I play it on fullscreen).
Nycu :) Oct 20, 2016 @ 2:29pm