11926 ratings
Interlude
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15.188 MB
Jun 24, 2012 @ 2:42am
Jul 12, 2012 @ 5:36am
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In 1 collection by ColorCubeMan
Diversity Mappack
6 items
Description
Part of an old map pack I did last year.
144 Comments
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dmuk Jul 13 @ 3:27am 
Interesting! I thought the 'ending' seemed more like a 'middle', but a nifty series of tests, includng the "bonus"... Neurotoxin start was just enough to get one's attention level raised; not a hard problem once the cube crashes through the glass
PaperTib Jul 4 @ 2:58am 
Very good !!
lfairban May 30 @ 11:23am 
Real good! I didn't see how I could do three receptors with one beam, but I think I stumbled onto the answer.
[Tom K] May 13 @ 12:24pm 
Hi. Played your map. Here is the video: http://www.youtube.com/watch?v=PWR8BeZSEfk
See the description for the timestamp.
Freeman|TR Apr 21 @ 6:37am 
sweet logic,beautiful mapping,great optimization,little surprise. you are really good at creating levels !!
GѦgΣ P|Ѧys™ Apr 5 @ 4:30am 
I saw dis on youtube and it had some glitches during the work in progress stage
Konke Mar 7 @ 5:35am 
Good visuals and satisfying puzzles. The one with the three lasers was new to me. Inspiering! Clever and fun.
the neuro toxin at the start did not kill me. i wass taking damage but it was not killing me.
DRUNK-N-DENNYS Jan 30 @ 12:23pm 
Grea map. had a little trouble with the funnel and cube timing at the end. But that's not your fault. 10/10
quaternary Jan 3 @ 8:05pm 
Nice. Don't see any precision shooting. My main problem was the broken chair platform - I fell off twice in a row XD. Don't see any tight timing (unless 30s is tight?). Very, very smart puzzle design.