The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1047 ratings
Garrett's Retreat v.2
File Size
1.106 MB
Jun 23, 2012 @ 7:23am
Jul 2, 2012 @ 12:22am
2 Change Notes ( view )

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Garrett's Retreat v.2

Proffesional Modeler/Texture Artist



** To use this mod it is best to start a new character and check the mod glitch post on my profile page for mods that have been reported to conflict with this one **

A house mod built for Garrett the master thief and main character from the "THIEF" RPG trilogy. The key is found on a dead NPC as you exit Helgen Keep in the beginning of the game with a last will and testament and money for a horse.

This mod adds-
House, Mine of Ages, Vault, Garrett's Tomb, Path of Sithis, Lost DB Sanctuary

Portals to-
Thieves Guild, Winterhold, Nocturnals Den, Dawnstar and Falkreath DB Sanctuary

Garrett's Armor x4, DB Armor x4, Nightingale's Armor x4 (all unenchanted), Shield of Entry, Evergloam Scale (Shield)

Sithis' Claw (Dagger), Dragonbane II (Sword)

Gear Display x3, Alchemist x1, Smithing x1, Enchanting x1

Display cases/Weapon plaques-
Lots and lots all illuminated

Extras- (all locked away and difficult to get to)
Thousands in gold and gems, all skill and spell books, all TG quest items, attunement sphere, all Stones of Barenziah, all the ore you would ever need

- Lots of Storage
- Hydroponic Garden
- Two large bookshelves
- Heated Pool for Dibella's Priestesses
- Smithing and Tanning Stations
- Enchanting and Alchemy Stations
- Thieves Guild Room
- Nightingale Room

Known Issues-
A couple of mannequins lose their specular map (don't light up) until an item is equipped to them.

Please rate if you like the mod thanks and enjoy.
Popular Discussions View All (1)
May 5 @ 11:27pm
Markus not spawning
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<<2ninjasTapedTogether>>  [author] Feb 19 @ 3:01pm 
The switch room allows access to end game items and riches. I didnt want it to be overly easy for anyone to grab this mod and then run through it to grab all the goodies. Plus if you think getting to the falls is hard wait till you try to get to the last hidden room. You will need a few "shout" skills just to reach it.
zenqueen71 Feb 19 @ 2:47pm 
<<2ninjasTapedTogether>>, why did you make the path to the switch room those circle fire pits? Why couldn't you make a bridge that had a switch at the beginning that parted the waterfall for 10, 20, or 30 seconds in order for the player to get across? I'm having a hard time trying to get through the waterfall and I keep falling into the water.
FaZe Rain Feb 17 @ 2:39pm 
omg u on game spot
zenqueen71 Feb 14 @ 7:47am 
Thank you very much.
<<2ninjasTapedTogether>>  [author] Feb 13 @ 8:53pm 
You can watch the walkthrough if you would like, it covers everything found in the mod.
zenqueen71 Feb 13 @ 8:41pm 
Is it in the literature that is in the bedroom? If so, I can't read them.
<<2ninjasTapedTogether>>  [author] Feb 13 @ 5:07pm 
You have to unlock the gates in the hidden switch room, there are hints in the literature around the compound.
zenqueen71 Feb 13 @ 2:10pm 
How do I get into the areas that are locked and say 'Activate Elsewhere' when I'm looking at them?
Geissanhall the Tea Leaf Dancer May 27, 2015 @ 1:49pm 
for all folks sayin the key isnt behind the shield get up on the table and look behind it it sometimes falls back there and you can still get it :)
ViperTank_Charlie May 3, 2015 @ 8:21am 
I found the Swictth room key it is behind the shield by the Thief Guild portal