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Long Multi Test
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Description
Four rooms that interact with eachother to get back to the first room to open the door.
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grate_oracle_lewot Jun 20, 2012 @ 3:58pm 
Well, the design is kinda cool, but there are a lot of ways that the player can get permanently stuck. You can also skip some stuff--I didn't do anything with the gels. You should make sure that all the reflection cubes and balls have droppers so that they can respawn, otherwise you're stuck if you destroy too many. If adding droppers gives you a too many items error, you can remove some of the extra balls, since you won't need them if they respawn.