Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Monsplode Modules
   
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16.451 MB
Oct 8, 2016 @ 9:10am
Jul 28, 2021 @ 2:29am
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Monsplode Modules

In 1 collection by clutterArranger
Modules That Clutter Know About
27 items
Description
Monsplode Modules!

This mod includes 2 regular modules with a needy sister module.
On "Monsplode, Fight!" you have to deal the highest possible damage to your opponent.
On "Monsplode Trading Cards" you have to accept or decline trading offers according to the card values.
On "Who's that Monsplode?" you have to find the name of a Monsplode by looking at it's shadow.

Manuals are included in the mod files but you can download from Timwi's site as well. Search for Monsplode. http://ktane.timwi.de/ I owe a huge thanks to him for the manual by the way.

Welcome to v3.50. We have a new module with some extra artwork!
Main idea for the Trading Card module came from Grybo.

We had a raffle where 2 people got chosen randomly to design a new monsplode for the modules.
They are in the modules now. Say hi to Percy [github.com] (Submitted by CaitSith2) and Cutie Pie [github.com] (Submitted by Timwi)!


I also want to thank KTANE Discord Community for finding bugs and helping me out with fixes.

You know a game with similar creatures and mechanics? You played it?
That's great! You will get a headstart!

Copyright claims? I have no idea what you are talking about pal.

( Jokes aside, I totally respect Nintendo, don't sue me or anything guys B) )

Module types are "monsplodeFight", "monsplodeWho" and "monsplodeCards" I am pretty ok if you want to use them on your mod/mission pack.

29 Comments
eXish Nov 23, 2022 @ 3:28pm 
Monsplode, Fight! has an issue that was found recently. If one of the four moves is Boom but all other moves deal less damage than Boom does Boom is the correct answer but this blows up the bomb. Here's a logfile with this happening: https://ktane.timwi.de/More/Logfile%20Analyzer.html#file=43d6a8c784db9c811288b87a531453d1bdab8002;bomb=UT1LU3
clutterArranger  [author] Sep 21, 2021 @ 5:15am 
@onlslaught Check out Mod Selector from the workshop for turning off/on specific modules that you are subscribed to. You can even set profiles for different groups of modules/mods and such.
Onslaught Sep 18, 2021 @ 4:40pm 
Is there a way enable just the needy module and not the other 2? (This question kinda goes for all the other mod packs tbh)
LotsOfS Jun 26, 2021 @ 5:26am 
Yeah, I came up with a little workaround for that limitation. Hopefully you can get to it soon.
clutterArranger  [author] Jun 25, 2021 @ 4:32pm 
I am absolutely for that change. The reason I did not do that when I made the mod was the limitation of the modkit. I will try to update, I do not have unity setup on my pc right now.
LotsOfS Jun 25, 2021 @ 3:56pm 
Hello. I have submitted a pull request on your GitHub that adds a mod setting to enable the needy warning beep for MonsplodeWho. Please take a look at it and accept it if you agree with this addition.

To me, it not alerting me is what takes the module from 'my favorite modded needy' to 'disabling this on my profile'.
clutterArranger  [author] Apr 27, 2021 @ 10:49am 
Will fix it soon hopefully.
Sean Apr 27, 2021 @ 6:50am 
There is a bug/wording issue regarding Monsplode, Fight! With Melbor exactly 6 or 8 rule, there's a case that can happen if Dark Portal is listed as a move and there is exactly 13 or 17 ports. The damage would equal 6.5 or 8.5 respectively. And since you had the number converted to an int when comparing it, it rounds it down to 6 or 8.
LotsOfS Jan 25, 2021 @ 9:54am 
Interesting. I don't know if this behavior has been fixed since.
clutterArranger  [author] Jan 25, 2021 @ 9:43am 
@S. When I made the mod, if you make the needy play the sound once it would never stop. Since it designed to never stop by solving I could not make it play the sound. Maybe the modkit has this feature now but I don't know if I will update it soon.