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Morrowind Potion Names
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0.060 MB
Feb 7, 2012 @ 7:56pm
Feb 8, 2012 @ 7:30pm
4 change notes ( view )
Description
Summary:

This mod simply changes the name of potions to match their Morrowind equivalents, where applicable. This is for those who like the flavor of Morrowind's potion naming hierarchy better than Skyrim's. I've never been a big fan of EXTREME and ULTIMATE potions, myself.

An unintended side-effect is that the potion list is much more organized now.

The names follow the following convention, in order of ascending potency:
Bargain -> Cheap -> Standard -> Quality -> High Quality -> Exclusive

For example,
Potion of Minor Healing -> Bargain Restore Health
Potion of Healing -> Cheap Restore Health
Potion of Plentiful Healing -> Standard Restore Health
Potion of Vigorous Healing -> Quality Restore Health
Potion of Extreme Healing -> High Quality Restore Health (new name, since Morrowind only had a 5-tier naming system for potions)
Potion of Ultimate Healing -> Exclusive Restore Health

This is a name change only. The values of these potions have not been altered.

Changelog:

v1.1 - Renamed all of the Thief's Guild potions (Larceny, Keenshot, etc) to fall in line with the Bargain->Exclusive convention. Renamed some alchemical Magic Effects (Invisibility -> Shadow, Fortify Carry Weight -> Feather, Resist Attribute -> Attribute Resistance) so that player-made potions should jive much better with the new vendor-bought potion names. Should be the last version.

v1.0 - Added all of the Fortify Attribute, Element Resistance, and a couple of others (Waterbreathing, Invisibility, Carry Weight). I have decided not to rename the poisons for now, as Morrowind does not have a point of reference in this regard. I consider this "finished" at this point, unless someone sees something wrong, in which case, please let me know in the comments. I will do a review in the morning to see if there are any others that would make sense to rename.

v0.1 - Initial Release. Only Health, Magicka, and Stamina potions renamed. More to follow in the next releases.


Conflicts:

This mod will conflict with any mod that alters potions, which would include all alchemy overhaul mods. You have been warned!

Permissions:

Since this is such a simple cosmetic change, you do not need my permission to integrate this into your own mod. This is Morrowind's naming convention, not mine. However, do not upload this exact mod to another website. Thanks, and enjoy!
23 Comments
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Jonothan Nov 30 @ 12:24am 
i wish that you made a mod that changes the self made potion from "potion of (effect)"
into "homemade potion of (effect)"
wizzardmath Sep 6 @ 6:23am 
I understand the reason why this mod was created. But why would you think Bestheda changed the names to minior-ultimate? Maybe they thought that each region should have a different name for the potion because the regions are based on seperate races. So then they maybe thought it would only be fair. On the other hand I do see the reason behind this. The names seem so boring and this mod does make it more interesting. I cant decide whitch way to have it. :/
FaintestVirus Apr 12 @ 10:53pm 
I shall leave with one statement... I love you Chesko.

Also this one... This is a must have mod.

and... i love cheese.
Sledge Jul 4, 2013 @ 9:00pm 
"i was never a fan of EXTREME and ULTIMATE potions myself" that made me laugh...
Chesko  [author] Jan 22, 2013 @ 3:03pm 
Yes. Assume it conflicts with everything. This is essentially an abandoned mod. It was my first to publish here on Steam Workshop, as a test more than anything else.
ishtarius Jan 22, 2013 @ 6:42am 
will this mod also conflict with mods that alter weight of potions?
tharp76 Dec 20, 2012 @ 4:32pm 
I liked the old Morrowind names best, Oblivions sucked the most.
DoomBlackDragon Sep 5, 2012 @ 7:19am 
Nice mod. I like it alot. Morrowind is one of my top ten RPG. This brings a little more joy in my skyrim.
Frostinberg Aug 21, 2012 @ 6:37pm 
This helps a lot. Thanks :D
Chesko  [author] Apr 2, 2012 @ 1:41pm 
Thanks BiteyMadLady :)