1666 ratings
Resurrection
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20.687 MB
Jun 17, 2012 @ 9:58am
Feb 25 @ 10:41pm
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Description
A remake of my map for Portal 1 by the same name. Get it here: http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=286
This map is very hard. Use F6 to quicksave and F7 to quickload.
171 Comments
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DarthClide Jul 16 @ 12:05am 
Such a brilliant map. I love it when I can solve these with no hints :)
nuryk2002 Jul 9 @ 8:51pm 
Meviously wonderful
kavalarika May 22 @ 2:43am 
Wonderful, a piece of pure thinking with an excellent structure.

I added your map to my new Anthology of community-made gems (an ongoing WIP). You can see it here: http://steamcommunity.com/sharedfiles/filedetails/?id=192138122. Thank you for making this map!
tu7650x Mar 15 @ 4:08pm 
This is the best Mevious puzzle so far. No ninja, just pure problem solving logic. Took me a good while to figure it out. Since I had the map visually memorized, I went to bed and worked it out in my mind before I fell asleep. Always works for me: I woke up this morning and solved it. I love your puzzles Mevious, keep them coming.

I think Valve ought to make a Portal 3 and they should hire you as the head map designer. No doubt in my mind you have what it takes for the job.
quaternary Mar 7 @ 4:18pm 
A very interesting map - and I'm not even done yet! Looooooove the ceiling of the main room.

Thanks for getting rid of the quick timing solution. I was getting confused by that.
Mevious  [author] Feb 25 @ 4:31pm 
I added a walkthrough for those interested. The quick timing on platforms solution is unintended and I'll put out a fix soon to remove it. Thanks for the comments.
Kbeam Jan 26 @ 10:44am 
Not the very typical Mevious puzzles (looking simple but in fact very hard), i.e. it does look complicated from the beginning. Still, enjoyed it a lot!
LoneWolf2056 Jan 19 @ 1:18pm 
That was pretty tough, hard initially trying to figure out what to even start with, excellent map.
Ciirulean Dec 18, 2013 @ 2:51pm 
Great map, took me a while, but I solved it.
LPChip Dec 5, 2013 @ 11:06am 
This is a very hard chamber indeed. Logic wise, and also a bit ninja wise. The moving panels puzzle at the end: when you first make the right panel go away, then get it back and get on, it is a tight window to get it done, and the fact that the cube will not be put away very quickly after moving makes it really hard to do that right.

Way to go. :) Unfortunately something went wrong with my recording, otherwise you'd get a blind-run recording too.