103 ratings
Culturally Linked Start Locations
File Size:
0.079 MB
Jun 16, 2012 @ 5:22pm
Jul 19, 2013 @ 1:09pm
3 change notes ( view )
Civilizations (and City-States) will start close to each other depending of their cultural art style (European, Greco-Roman, Middle-East, Asia, South-American, Polynesian)

Culture Group relative distance is also used (ie Greco-Roman civs should be closer to European than Asian civs...)

This mod disable the start bias option.
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KN-Leo Aug 20 @ 5:54am 
this is exactly what I've wanted!
Arnore Apr 13 @ 4:25pm 
For some reason this isnt showing up on my mod list.
Silverfishv9 Mar 19 @ 5:24pm 
Poor polnesia, forever alone. Actually, that might not be a bad thing considering how aggresive other nations are in this game...
This, I've been dying to see a mod like this.
jjohlin088 Dec 14, 2013 @ 2:58pm 
Cool, mod. I always thought it was stupid has civ's would be placed randomly amongst each other around the map. The developers should have had an option to have this since the beginning. Any chance you could also do something like this with resources? Like, China starts with silk as their primary resouce, Siam starts with Ivory, Iroqois start with furs, Egypt starts with gold, etc. So that each civ has the actual resource/s that they're known for having in real life. I think that would be awesome too.
Industrial7 Oct 10, 2013 @ 3:58pm 
Playing as England I seemed to end up being near the Asian countries. Shouldn't I be with the rest of Europe?
rmoscoso94 Aug 9, 2013 @ 5:28pm 
Thanks, I really appreciate it
rmoscoso94 Aug 8, 2013 @ 8:26pm 
What can I do?
rmoscoso94 Aug 8, 2013 @ 8:23pm 
I saved a game with this mod, after a while I upgraded the mod to V.4 and my current game doesnt download since it doesnt have the required mod "Culturally linked start locations V.3"