The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

512 ratings
Bonds of Matrimony - Khajiit
File Size
0.005 MB
Feb 7, 2012 @ 6:48pm
Feb 14, 2012 @ 9:48am
12 Change Notes ( view )

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Bonds of Matrimony - Khajiit

This mod intends to add Khajiit to the list of possible races and people who the player character can marry.

You can find these two Khajiit in the Winking Skeever in Solitude. Going by the name of Khamuzi and Do'Zah. By following the standard Bonds of Matrimony quest you will be able to marry one of these two Khajiit. And share your life and house with them.

If you're having trouble speaking to Khajiit mentioned in the list below, then ensure you have spoken to Maramal in Riften about marriages, and that you're wearing an amulet of Mara.

--------------------------PERSONAL PROGRESS UPDATE [02.03.12]----------------------
I've been pretty swamped since the release of this mod working on a few important projects (One games related and another film related) I have a bunch of audio from the voice actors just sat here to be cleaned up and put in. If anyone knows of a simple and quick way to insert custom audio into the esp's then that'd go a long way, just drop me a message here.

Sorry it's been so long guys! I appreciate how annoying it must be to not have this working for the latest versions of the game. If people want to throw any specific bug reports my way I'll look into them and compile a list.

What's been done so far since the last update.
- Complete package rebuild to avoid dependencies on other packages that I was mucking about with to begin with.
- Full quest, with custom dialogue and objectives etc.
- VA's for Do'Zah by a professional VA all recorded and ready to be implemented.


- Khamuzi and Do'Zah have humanoid voices - a temp fix to the marriage bug at the wedding.

- Any TES:IV DLC including Hearthfire
- Any mod which adds or changes player housing.
- Mods which add adoptable children.
- Some mods with custom partners. (hit and miss on this)

- Record and implement VA for the Khajiit dialogue involved in marriage.
- Implement more Khajiit friendly marriage dialogue, to make it seem more... well Khajiit...
- Add a short mini-quest explaining backstory of these two charaters.

Version History
v0.1 - Added two stock khajiit NPCs to the Winking Skeever.
v0.3 - Customised NPCs with clothes etc.
v0.4 - Added default dialogue and sandbox AI packages. They'll do stuff!
v0.5 - Added NPCs to the list of available marriable NPCs and ensured that they can actually be married.
v0.51 - Removed NPC Khayla as marriable NPC. Gave other two NPCs human voice types as a temp fix to the marriage not completing correctly.
v0.53 - Fixed NPCs dissapearing after marriage. They SHOULD wait outside of the temple/return to the Winking Skeever.
v0.54 - Made both Khamuzi and Do'Zah vulnarable, so that you can kill them if you want to.

List of Marriable Khajiit and where to find them;
- Do'Zah [ID: 01000D65] = Winking Skeever Inn, Solitude.
- Khamuzi [ID: 01000D67] = Winking Skeever Inn, Solitude.

Other Mods
- BoME - Divorce - Divorce/Kill your partner to end your relationship!

Upcoming Projects
BoME - Bosmer - Adding the Bosmer who, like the Khajiit, missed out on love. (This is STILL on the table, once Khajiit have been given the love, Bosmer will come shortly after.
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WildLynx Jul 22, 2017 @ 4:36pm 
Also, can you fix a pathfinding glitch, that causes spouse to stay in one place outside of the house (from Hearthfire)? NPCs do not notice, that you built the Library, and still tries to walk on the terrace of Kitchen or whatever have terrace on top.
Momo  [author] Jul 22, 2017 @ 7:27am 
@Wildlynx, @Toastmaster - indeed it has kind of been abandoned - I think I still have the audio files - so if I get a free sunday - and the tools behave we might have some luck.
WildLynx Jul 22, 2017 @ 7:09am 
Looks like this mod is abandoned by author. No replays, no updates.
Toastmaster 1B14 Jul 21, 2017 @ 8:47am 
Do you guys know if the aforementioned recorded and ready to implement VA is in the DLC or not?
Toastmaster 1B14 Jul 20, 2017 @ 3:21pm 
Do you have an ETA on when the voices will be implemented?
Blackpot Nov 18, 2016 @ 6:38pm 
WTB edit button: Just found out this mod does not supporting the newest Skyrim DLCs...
Im soo sad, it was surprising the game lasted this long with that mod conflict.
Well thanks for the sweet years D':
Blackpot Nov 18, 2016 @ 10:05am 
I moved him to Windstad manor and after a while it totally wrecked up my game, took me hours to find the problem, now i have to play without the mod to keep my corrupted savegame running.
WildLynx Nov 16, 2016 @ 8:57am 
Jake Wolph Nov 12, 2016 @ 10:57am 
My husband left the wedding befor I could speak to him, I can't find him anywere now.
WildLynx Jan 20, 2016 @ 4:01pm 
Don't know, never tried them. There is also nexusmods site for mods.