ARK: Survival Evolved

ARK: Survival Evolved

2,581 ratings
Castles, Keeps, and Forts Medieval Architecture
 
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Content Types: Structures
File Size
Posted
Updated
624.976 MB
Sep 16, 2016 @ 3:32pm
Aug 26, 2017 @ 12:48pm
36 Change Notes ( view )

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Castles, Keeps, and Forts Medieval Architecture

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Description








Mod ID:
764755314
Publically Released:
19/09/2016


Features
Over 200 versatile building parts
3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent
3 types of fully operational siege equipment
-> Mangonel
-> Trebuchet
-> Petard
3 Ranged weapons
-> Arbalest
-> Royal Arbalest
-> Longbow
Multiple arrow types and melee weapons.
Plus much more

True no collision on placement.
Adobe Cooling on all parts

Change the cosmetic appareance on all parts with the click of a button!
Currently included cosmetic options are:

Castle Tier
-> Greystone, Mossy, Sandstone, Obsidian, Hellfire, Red Granite, Dark Matter and Wood
Villager Tier
-> Herringbone Brick, Old Plaster, Cotswold Stone
Settler Tier
-> English Oak, Elm, Sweet Chestnut

-> Material Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> Directional Glass Windows (one-way or two-way glass)
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;

[CastleModifiers]
IsPrimitive=false
CeilingIsFoundation=false
DisableAutoDoors=false
ScaffoldTier=wood
SettlerTier=wood
VillagerTier=stone
Palisade=stone

A more in-depth explanation of INI-settings and values can be found here



Mod Discord and Support
If you're having an issue you can't figure out or just wanna hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)

[discord.gg]








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Popular Discussions View All (193)
288
Feb 18 @ 7:37pm
PINNED: Bug Reports (March)
CKF | ExileAcid
531
4 hours ago
PINNED: Servers running this mod
eNc | Henrik
512
21 hours ago
PINNED: Suggestions Thread
Leutian Kane
< >
3,642 Comments
vaggfelt 22 hours ago 
Worst mod in ages, glitchy as hell.
digisosa Feb 20 @ 1:30pm 
https://imperiark4.webnode.com.co/
Si quieres una experiencia genail pasate por este nuevo server que resien empieza n.n
Bacon Overlord® Feb 19 @ 5:09am 
Why are all these "sponsored" mods abandoned?
Alessandro Feb 19 @ 2:32am 
it will be a new update?
Katalyst Feb 18 @ 6:53pm 
What do we save images as to load them onto the banners from your mod the standard name format for both types of flags and other signs do no work, thankyou
Hofkraai Feb 18 @ 5:34am 
it's a great mod, I used it for my personal maps and my niece just loves castles/fortsress-boats I build. I'm wondering thought. Her mother tried to put it in a gameserver and it doesn't take. We can't place the tables so... We can't build any keeps. Is there perhaps anyone that has experience in what to do in that case?
Though for personal map it's a adviced update to take. You'll have a LOT of fun if you like buildings with nice views.
Kham Feb 18 @ 4:08am 
@flamingpheonix5 It's neither. It's a mod which adds a huge amount of building stuff. Three new sets of walls, foundations, doors etc. Settler (wood equivalent), Villager (stone equivalent), Castle/Keep (metal equivalent). Plus some new weapons and other items to just make your builds feel more alive and authentic.
flamingpheonix5 Feb 17 @ 9:16pm 
Is this a new map or just spawns in structures
Ragoras Feb 17 @ 10:41am 
i'm not able to learn the blueprints