The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

5686 ratings
Alternate Start - Live Another Life
File Size
14.010 MB
Mar 12, 2015 @ 12:16pm
Feb 2 @ 9:34pm
50 Change Notes ( view )
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Alternate Start - Live Another Life

Misery and despair have haunted you all your life. Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing daylight you no longer know what month it is anymore. The dungeon is cold, damp, and worse still, you're running out of food. At least you have that leak in the wall for water. It seems as though you've been forgotten, soon to rot away and die. The eight have forsaken you! Or... have they?

Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead. A wide variety of choices will be available. What you choose will have a lasting impact, so choose carefully or the gods may forsake you again!

Alternate Download Locations

AFK Mods[]
Skyrim Nexus[] [Has a non-DLC version for those who want it too]
TES Alliance[]
Dark Creations[]
The Assimilation Lab[]

Live Another Life Bug Tracker[]

Installation Requirements

Official Skyrim patch or greater. Using earlier game versions will result in CTDs and other problems. Just don't.
Official Dawnguard, Hearthfire, and Dragonborn DLCs are required.
Use of the Unofficial Skyrim, Dawnguard, Hearthfire, and Dragonborn Patches is STRONGLY recommended.

You will need to turn on subtitles to see the text for the startup quest.

Alternately, download and use Fuz Ro D-oh - Silent Voice[] to see subtitles only on those NPCs with no voiced audio. This requires SKSE.

Full documentation available.[]

Load Order

Due to the sensitive nature of the mod, it should be loaded relatively late in the load order. A lot of other mods may seek to make modifications to Helgen and the charactergen quests. Moving this further down in your list will likely help, a lot. I highly recommend going with the order BOSS specifies since it is now compatible with Skyrim's new load order system.

Starting the Main Quest

Skyrim has a lot more flexibility in pursuit of the main quest, even when playing the default Helgen scenario. Alduin's appearance does not force one to pursue the main quest beyond Helgen. So this mod is mainly providing a mechanism to bypass Helgen and not encounter Alduin either. The game will patiently wait for you to follow along. So there's no special effort really needed to avoid it, just don't do it :)

For most of the starts, it will appear as though your "Live Another Life" quest has stalled. You will not have an active objective telling you where to go next. When you are ready to begin pursuing the main quest, talk to an innkeeper and ask them for rumors. You'll be given a generic rumor about Helgen and told to travel there. You can also simply go to Helgen on your own without anyone telling you to do so.

The main quest will also start if you join the Civil War, complete the first two missions for your chosen side, and then get sent to Whiterun. Once there, you'll find Whiterun closed. If you manage to bribe or persuade your way in, the next guard you pass by who delivers the line about Helgen being hit by a dragon will resolve the beginning portion. Otherwise asking them what they mean by dragons will get you pointed toward Helgen and you can proceed from there.

If you somehow avoid all the guards and get into Dragonsreach without ever hearing about Helgen, the MQ will be force-started upon entering the main hall. Sorry, but this failsafe is required because it is not possible to advance the Civil War until Bleak Falls Barrow and Dragon Rising have been completed. Bethesda did not supply dialogue to allow for a Stormcloak takeover of Whiterun before starting the Main Quest.

Choosing the campsite start will begin immediately with the encounter with Alduin.

Using this mod to follow the default Helgen sequence will play out the same as the vanilla game.

Known Issues

The Thane offer won't be available in every city right away if you use a property owner start. The quest interaction makes doing so impossible without sacrificing too much of the content to it.

When picking the Companions guild start, you need to go watch the fight before Vlikas will go outside to train you.

When choosing one of the two civil war starts, you are strongly advised to let the Jagged Crown scene play out. If you don't, the quest may fail to start and the entire civil war quest line will get jammed.

There may be some unfound dialogue that references Helgen. If you find some and have NOT witnessed Alduin fly overhead yet, please report those with as much detail as possible.

Some quests in a major city you pick a start for may not be available until after you've left that city and returned later. This is normal. It's due to how Change Location events work in the game and there's nothing that can be done about it.


Donations welcome.[]

ATTENTION: If you are downloading this and it comes up in Russian, you need to contact Steam Support and let them know about it. This is NOT an issue I have any control over. I deal only in English files with an English copy of Skyrim and the CK. There isn't a lick of Russian anything on my system.
Popular Discussions View All (1)
Aug 21, 2015 @ 10:40am
PINNED: Steam Error 9
< >
Spycrab Sandwich 2 hours ago 
Pls, can you make a non-dlc workshop version, I cannot run nexus.
Chief Von 19 hours ago 
Add one on the workshop... nexus doesnt work for me...
«M.G»ThePunk9000 Feb 13 @ 2:11pm 
It's almost like I'm in a cinenatic view.
«M.G»ThePunk9000 Feb 13 @ 2:11pm 
Does anyone know how to help me with this problem? This mod works perfectly for me,except that my view is constantly bugged and I can't go into first person or the normal 3rd person view.
tmanubrium Feb 12 @ 4:25pm 
One of my favorite mods of all time! Makes starting a new game an exciting challenge rather than reliving a dull series of events you know by heart. Much more immersive than simply being a prisoner. Be warned, however, some of the starting positions may be quite challenging and you may die many times at the start.
Arthmoor  [author] Feb 11 @ 5:28pm 
Given that this mod doesn't edit any spell effects, it would not be possible for what you described to be affected by removing it. Something else in your load order is doing that and all you're seeing is the after effects of it.
Eatmyhat Feb 11 @ 1:45pm 
using a number of other mods, so keep that in mind.
I've started running into an issue (upon subscribing) where all fire destruction spells have an aural effect around the players hand in first person mode, removing this mod from the load order fixed the issue, which is why I'm addressing it here. There probably isn't anything to do about it though.
Also to everyone looking through immersion-colored-glasses: objectively speaking the vanilla start is the best. Provides you with loot right off the bat. Just sayinnnn'
DW47 Feb 9 @ 9:27am 
"ALPHA PIN0Y 300 MMR KING há 8 horas
when i choose to be vampire in a lair, enemy wont attack me, enemy all over the world wont attack me....its no fun ;("

I'm having this problem too, but everything works fine when I remove the mod or install the v3.0.1 that I have here.
ALPHA PIN0Y 300 MMR KING Feb 9 @ 1:16am 
when i choose to be vampire in a lair, enemy wont attack me, enemy all over the world wont attack me....its no fun ;(
jennycordon Feb 8 @ 9:16pm 
could you make a no dlc one for steam nexus does not work for me