The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1565 ratings
Adal Matar, the lost Stronghold
File Size
3.684 MB
Jun 7, 2012 @ 12:06pm
Jun 4, 2014 @ 2:01pm
27 Change Notes ( view )

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Adal Matar, the lost Stronghold

Fight against the Thalmor and discover a new storyline leading
to The Lost Orcish Stronghold of Adal Matar.

- VERSION : 1.1 DATE :10-04-2013

- hours of new gameplay, much more if you take your time to discover everything.
- This MOD is a part of "Eastmarch Hold Location" and is recognized by sidequests,
bounty quests, etc.
- 3 new clearable dungeons.
- 14 new designed, navmeshed and optimized wilderness zones to explore
-The mod includes 2 new marriageable Orc followers, an ancient imperial legioner
and the beautest merchant orc girl of the game.

--------------------------------------------------HOW TO--------------------------------------------------

Reach the Eastmarch Imperial Camp, or find the hidden Thalmor Advanced Camp,
discover what the Thalmor is planning, and beat them on the go to Adal Matar!


- A new lore friendly story to discover by letters & journals to find

- A Thalmor extension to the Eastmarch Imperial Camp

- THe Lost Nord Ruins : explore and fight against undeads and necro sorcerers,
find your way between the traps, levelled enemies, chests to loot and 3 big boss...
- THe hidden Thalmor Advanced Camp. FInd it, like the secret thalmor agent
over the soldiers and high guards here !
- THe abandoned Mine of Adal Matar...(1.1 version only) Beat the giant Ice trolls !

- NPC's : A Merchant orc, a nice female NPC always providing all kind of arrows and invisibility potions
like some other good stuff. She buys everything 24h a day, starts with 1500 gold
She's a follower and marriageable. Her Brother is also a follower.

- Dozens of new enemies to fight : undeads, snowy creatures,
new Thalmors opponents classes, and some new Giant Ice Trolls.

- A new amazing player house...with asecret basement to discover, dedicated to fire & ice
... with a sauna, a garden an awesome bedroom and everything a real Warchief needs.


"An Orc prisonner stammered to the Thalmor the existence of the lost Orcish Stronghold
of Adal Matar, a supposed abandoned mighty place, blessed in the past by Malacath himself."

- I spent hours searching an unused mountain in Skyrim, to establish a spectacular
Orc stronghold with a bit of story and events around it ... make the place living... and I found the perfect place.
- You will have to climb hundreds of steps across the mountain, fighting enemies,
to reach the end of the map, offering you some impressive new mountain views
on the land of skyrim.

"There is only two ways leading to Adal Matar, and both are crossing the way of the Thalmor."

-------------------------------------------F.A.Q AND IMPORTANT NOTES-----------------------------------------

- This 1.1 version is BOSS checked, TESV cleaned, and tested on the 1.9 game version -
you can still have a "navmesh delete" message BOSS checking it, but it is a ck export
error need to worry.

- no added files needed - Compatible with all official DLCs, but none is requested.

- This mod is fully compatible with the Civil War Main Quest, no matter if started,
finished or whoever you choosed.

- Don't look after any quests here, Everything here is about a detailed design,
so Please take a moment to look around you, don't rush waiting for something
to happen as All my pleasure in this work is about designing some new interactive
environments, without any directive line, for more immersion.

- I'm French, no one is perfect, so I apologise for any grammar faults or else.


Adal Matar (et bientot tous mes mods) est disponible entièrement en Français
sur le site de la Confrérie des Traducteurs :

LIEN : confrerie-des-traducteurs[]

Merci à la Confrérie, et tout particulièrement à ALIENS.
- Thanks to Brodual for making this vid for me. Catch him in Nexus and on his youtube channel.
- THanks to my Friend Foaman for helping me with cleaning and testings.
- Thanks to my Friend KlcJr for creating the "Blades vs Thalmor" mod.
- THanks to Bethesda for TES.

- Comment, any feedback will be much appreciated.


Thanks to all my suscribers.
< >
Super-Mauno Nov 5 @ 12:24pm 
This file contains 3 deleted NavMesh records
Warning: Contains 17 ITM records.
steven.keennan Oct 16 @ 1:19pm 
Ill try it, is does not conflict with other world mods no>?
CountBB Oct 12 @ 8:28pm 
Very cool! Just played through. I really like the intuitive / immersive approach. I'm going to go straight into the next three in your series. For reference, I just played the new "Forgotten City" mod and I'm hooked on the intuitive VS the marker-quest based missions. I definitely want to see more of these.
[EK] Nordmann Oct 10 @ 9:17am 
Thanks a lot...your fight against the thalmor mods fucked up my sound completely.
I have tried everything to fix it that the city ambient sound are not there in dungeons...but nothing worked!
ScottLobster Sep 21 @ 11:20am 
I'm unable to start it. Whenever I try talking to the secret soldier guy he just tells me that the magic I'm using is dangerous, and won't actually start dialogue.
hibrahim Sep 1 @ 4:55am 
could not find it crawled over those mountains and saw nothing.
spectros Aug 28 @ 9:21am 
Your mod is a good mod! I enjoyed the fact that the player has to take the initiative, and it was an entertaining hour and a half of gameplay. I particularly enjoyed raiding the advance Thalmor camp.

If I had to give minor criticisms, it would be that once you get to Adal Matar the mission is basically over. I had a blast trawling through the mine, but the follower NPCs felt a bit flat. Again, these are minor criticisms, and I look forward to trying the rest of your mods.
lopatkevin Aug 26 @ 11:19am 
not working got the orders and red the journal what do i do?
dblack2547 Aug 10 @ 9:10am 
Spectacular, for a player home mod. Some trivial grammar errors; not conveniently located if you prefer shank's mare to fast travel. These do not significantly detract from the value. Gorgeous damn mod; congratulations.
stefanoaimoboot Aug 2 @ 8:01am 
Where i can find Eastmarch Hold Location??