ARK: Survival Evolved

ARK: Survival Evolved

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More Narcotics & More Tranq-Arrows Combined v2.1
 
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Content Types: Mod
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0.615 MB
Aug 30, 2016 @ 3:34am
Oct 4, 2016 @ 4:47am
7 Change Notes ( view )

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More Narcotics & More Tranq-Arrows Combined v2.1

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Description
Hi everyone,

i created this mod cause many people asked me to combine my two mods together.
So here it is.


Facts:

Adds 5 new tranq arrows and 5 new narcotics.

All arrows can only be fired by bow and crossbow.
Only the torpor is increased, the damage dealt to creatures is the same as for a normal tranq arrow.



Blue: 10 Times more effective than the normal green ones.
Purple: 50 Times more effective than the normal green ones.
Yellow: 100 Times more effective than the normal green ones.
Red: 200 Times more effective than the normal green ones.
Black: 500 Times more effective than the normal green ones.

Counts for both, the arrows and the narcotics.



Blue narcotic adds 400 Torpor over 8 sec.
Purple narcotic adds 2000 Torpor over 8 sec.
Yellow narcotic adds 4000 Torpor over 8 sec.
Red narcotic adds 8000 Torpor over 8 sec.
Black narcotic adds 20000 Torpor over 8 sec.



Crafting Requirements - arrows:

Blue arrow: 1 Stonearrow & 1 blue narcotic | Level 35
Purple arrow: 1 Stonearrow & 1 purple narcotic | Level 50
Yellow arrow: 1 Stonearrow & 1 yellow narcotic | Level 65
Red arrow: 1 Stonearrow & 1 red narcotic | Level 80
Black arrow: 1 Stonearrow & 1 black narcotic | Level 95



Crafting Requirements - narcotics:

Blue narcotic: 10 narcotics | Level 35
Purple narcotic: 50 narcotics | Level 50
Yellow narcotic: 100 narcotics | Level 65
Red narcotic: 200 narcotics | Level 80
Black narcotic: 500 narcotics | Level 95



Spawn - narcotics:

Blue narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x10/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x10'" 1 0 0

Item-ID: 460

Purple narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x50/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x50'" 1 0 0

Item-ID: 461

Yellow narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x100/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x100'" 1 0 0

Item-ID: 462

Red narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x200/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x200'" 1 0 0

Item-ID: 463

Black narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x500/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x500'" 1 0 0

Item-ID: 464


Spawn - arrows:

Blue arrow:
giveitem "Blueprint'/Game/Mods/754885087/x10/PrimalItemAmmo_Tranq-Arrow-x10.PrimalItemAmmo_Tranq-Arrow-x10'" 1 0 0

Item-ID: 465

Purple arrow:
giveitem "Blueprint'/Game/Mods/754885087/x50/PrimalItemAmmo_Tranq-Arrow-x50.PrimalItemAmmo_Tranq-Arrow-x50'" 1 0 0

Item-ID: 466

Yellow arrow:
giveitem "Blueprint'/Game/Mods/754885087/x100/PrimalItemAmmo_Tranq-Arrow-x100.PrimalItemAmmo_Tranq-Arrow-x100'" 1 0 0

Item-ID: 467

Red arrow:
giveitem "Blueprint'/Game/Mods/754885087/x200/PrimalItemAmmo_Tranq-Arrow-x200.PrimalItemAmmo_Tranq-Arrow-x200'" 1 0 0

Item-ID: 468

Black arrow:
giveitem "Blueprint'/Game/Mods/754885087/x500/PrimalItemAmmo_Tranq-Arrow-x500.PrimalItemAmmo_Tranq-Arrow-x500'" 1 0 0

Item-ID: 469



ModID: 754885087



This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.
[creativecommons.org]
Popular Discussions View All (9)
28
Oct 31 @ 12:09pm
SERVERS RUNNING THIS MOD
hawk20011
5
Feb 23 @ 3:50am
Progressions Suggestion
Xavius
2
Jul 20 @ 10:22pm
Commands for changing costs and level requirement
benai
< >
241 Comments
Elite-Noob! Oct 31 @ 7:33am 
I like your mod, but its a little op for my server. I mean one shot from a red one and a lvl 900 bronto geht down... How can i cange the affect from the torpor? Please ad a multi for this.
Tanks a lot!"
Seth333  [author] Oct 27 @ 7:44am 
@Itachi: idk what you are talking about.

@Boost: Nope, the torpor raises continuously to the arrows max value or the max value of the animal witch is lower. If the torpor hits the max value of the animal, it will become unconscious.
BOOST15673 Oct 26 @ 4:20pm 
Question, am i misunderstanding something about torpor here? I have an ascendant crossbow with 463% damage and fully repaired, I shoot a blue tranq arrow in a Woolly Rhino that is level 101 and has 4,200 torpor, the description of the blue tranq arrow states that it does 1,575 torpor in a crossbow, 1,575 * 463% = 7,292. How come the rhino stamped his feet and charged for about 2 feet and then fell over, rather than instantly? If it does more than his max torpor it should be an insta-knockout right?
Seth333  [author] Oct 25 @ 9:50am 
Sry, haven't tested this mod on ragnarok, yet.
[MNT] JFT Oct 25 @ 8:51am 
hello! we are in a pve server in ragnarok and we just added this mod.... we were super excited so we used all our narcotics to make 2 black ones, then we trhew them to a giga and... nothing happened.. but they should do 78000 torpor right? can u help us (maybe it doesn't work on ragnarok or idk...) thanks
LestatAlmighty Oct 10 @ 3:12pm 
Would be awesome if you could create this for the long rifle darts!
HowlinMad Oct 7 @ 7:59am 
Dont know what I'd do without your tranqs!! Awesome mod!
Gomorragh Sep 14 @ 4:29am 
we just had a problem with this being eaten as food and not giving torpor, this was on the ragnorok map
Lee Andrew Sep 9 @ 1:26am 
Love this mod, our community does not want to play without it anymore. With the game crafting speed having changed to crafting skill, making narcos takes for ever. Any chance we can get a ini command to speed up crafting at all? I spent 4 hours in my base doing nothing because I could barely walk trying to make 400 red narcs. :)
Seth333  [author] Sep 4 @ 10:05am 
@Akkarin: you're right the mod is still working - and i am still active. If any problem occures, let me know.