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Faster Cell Respawn
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Category: Gameplay
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Feb 7, 2012 @ 2:40pm
Feb 8, 2012 @ 10:26am
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Description
In my opinion respawn on areas was far too long. I finished the game and the first cave I'd ever cleared hadn't reset yet. My personal garden wouldn't grow anything at a reasonable rate at all.

Changed Hours to Cell Respawn to 48 from 240
Changed Hours to Cell Respawn after Cleared to 72 from 720

That's right, normal game settings means your dungeons won't respawn until after a month Tamriel time.

Edit: A few people have said 3 days is too fast a respawn time. I like it because it worked in Oblivion and it doesn't seem extremely fast to me. But I don't use wait very often, I also don't fast travel much. Anyway this is another mod I made that changes the respawn rates less drastically.
http://steamcommunity.com/sharedfiles/filedetails/?id=8165
55 Comments
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jalipetri  [author] Aug 15 @ 6:06pm 
I'm somewhat surprised at how widespread this mod has become. All it does is change the value tied to how fast cells respawn. There are also other mechanics to consider. For a cell to respawn I believe you have to be 3 - 4 cells away from any area that needs to respawn (areas are called cells in ES games) Exact number may be different, it's been a long time since I've played Skyrim but it's hardcoded into the game. Any areas/mobs/items that still don't respawn have to be an bug within the actual game itself.
Warden Aug 14 @ 5:11am 
Notice a few questions: Yes it seems to respawn folks at areas you have cleared. I can not confirm if it does interior, but I noticed Halted Streams Camp (its near Whiterun) has Cleared on it but Ive been gone nearly a week or so and all the bandit guards were outside, also the little hole in the wall near it respawned (outside Whiterun has a "Steal" Horse near it)
Blake Jul 31 @ 3:56pm 
its perfect
doge Apr 20 @ 10:22pm 
this doesnt seem to work. i go to bed for 24 hours twice at the sleeping giants inn, and i go back to alvors house, the cell does not reset. why?
Aaron Jan 3 @ 5:32pm 
how long is the respawn time?????
Lunar_mando Dec 22, 2013 @ 9:30am 
oh yeah, and do you know if this effect also takes place in lands other than Skyrim too? such as Falskaar? ^^
Lunar_mando Dec 22, 2013 @ 9:27am 
just wondering does this include the respawn time of bandits occupying forts/caves too? ^^
King Eldrian Sep 16, 2013 @ 2:50am 
Generally speaking I hated Skyrim's respawn rate. 30 days for starting duneons like Embershard Mine to respawn was too long imo. I preferred Oblivion's (and also Fallout 3/NV) rate of three days which seemed more manageable. So thanks for making a mod that sets this up for Skyrim.
Rekill Aug 11, 2013 @ 2:38pm 
now this is the mod i was looking for! :D very good job! Cheers!
Razor Jul 10, 2013 @ 3:22pm 
does this work on mineral nodes as well?