This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Madcap Castle
 
 
Favorite
Favorited
Unfavorite
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Aug 31, 2016 @ 4:00pm
May 1 @ 5:12pm
Recent Announcements View All (1)
Demo version freely available, team on full production mode!
Description


Madcap Castle is a 2D puzzle-platformer in an 8-bit gameboy-esque style, where you control a wizard who is exploring an ancient and mysterious castle in search of knowledge. Who knows what will he find in the end?

In this game you will need to use both your skills and intelligence to advance in more than 150 challenging levels full of obstacles like cannon balls, lasers and spikes. But fear not, because along the way you will learn many spells that will enable you to fix broken switches, light candles, shrink, teleport yourself, and summon bizarre creatures. All of those acquired powers will be critical to help solve challenges and even fight bosses that will test your reasoning and reflex.




  • Over 150 levels;
  • 9 unique bosses;
  • Speedrun mode;
  • 4 Color, 8-bit style;
  • Switch color palette;
  • Oldschool music themes;




The game is under active development by a team of 4 people. We are all very passionate about classic Gameboy games, and want to offer you the same retro puzzle-platformer experiences we loved in our pasts!

Currently we have a demo version with 45 levels that is freely available for download on our website http://www.madcapcastle.com. The team is working hard for delivering the full version as soon as possible!

The game is being co-published and mentored by Industria de Jogos, check it out at http://www.industriadejogos.com.br



We are preparing to launch in the Windows, Mac and Linux platforms.




  • English (main)
  • Portuguese (Brazilian)




  • Diel Mormac (Lead Game/Level Designer, Programmer and Artist);
  • Guilherme Abel (Game Designer, Lead Artist);
  • Mauricio Alegretti, aka Malegra (Producer and Level Designer);
  • Rubens Stephan (Composer, Sound Designer and Tester);

Special thanks to:

  • Lucas Nemo (Game Trailer);




  • Game Maker Studio (Development/Art)
  • Photoshop (Art)
  • Illustrator (Art)
  • Ableton Live 9 Suite (Music)
  • BFXR.net (Sound Effects)
  • AfterEffects (Trailers)




Madcap Castle is a game that was originally created in 48 hours during BaconGameJam10 by Diel Mormac (@dielmormac), ending up as the winner of the competition. The game was originally named Mad Mage Tower by then. After that, Diel sought partners in the game development community who would like to continue the development and turn it into a full product, being joined then by Rubens Stephan (@ruhstephan), Guilherme Abel (@guiabel) and Mauricio (Malegra) Alegretti (@malegretti).




We would love to hear what you have to say about the game, as we are a small and constantly learning team. If you want to follow the development of the project and send constructive criticism and suggestions, we will be very honored to talk to you all!

You can follow the development of the game by the links below:

Popular Discussions View All (1)
0
Sep 5, 2016 @ 6:11pm
Early Access
Spectra
< >
108 Comments
Hey, if your interested i coud promote your game or/and if you need/want i test the game to write a review for it and find glitches/bugs if there are any.
Also i can get some more testers if necesary, Add me if interested in steam or send me a mail: Liecis19@gmail.com

(BUT my promotion will give honost votes and toughts here is where i can promote your game: Gaming Until End Remember i dont push you if you dont want this just ignore/delete this post)

Happy New Year :)
Tread Knightly (leadnaughts) Oct 30, 2016 @ 2:00pm 
needs more cowbell (that joke will never die) however i think it be excellent game a lot
Eremur Sep 19, 2016 @ 7:00pm 
I just played the alpha version on your site, and it was a pretty fun puzzle game, nice work! One question though; in the full game will you have access to multiple spells at once, or will it still only be one at a time?
RuhStephan  [author] Sep 19, 2016 @ 5:07pm 
@Juan de Souza Valeu!!!
RuhStephan  [author] Sep 19, 2016 @ 4:34pm 
@noob player hahaha thanks <3
RuhStephan  [author] Sep 19, 2016 @ 4:23pm 
@Fantom Thank you for the kind words!! We're so happy that we can share with you this nostalgic feeling!! Thank you again!
RuhStephan  [author] Sep 19, 2016 @ 4:22pm 
@➭FllofY♚ Thank you!!
RuhStephan  [author] Sep 19, 2016 @ 4:16pm 
@Where Is The LOVE ? Thank you!
RuhStephan  [author] Sep 19, 2016 @ 4:16pm 
@TheFreenzer | TOP100 Estamos agora a todo vapor para lançar o mais rápido possível!
RuhStephan  [author] Sep 19, 2016 @ 4:15pm 
@Dualshock pixel art é muito amor mesmo hahaha! Palmas ao @GuiAbel pelo trabalho excelente <3