160 ratings
Faction Unlocker Submod - Greenskins
Tags: Mod, Campaign
File Size
0.230 MB
Aug 18, 2016 @ 6:12pm
Sep 20, 2017 @ 2:55pm
47 Change Notes ( view )

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Faction Unlocker Submod - Greenskins

In 1 collection by Crynsos
All Factions Unlocked
13 items
This is a submod of Crynsos' Faction Unlocker+ and will make these factions available:
⚫ Azhag'z Waaagh! (Red Eye Tribe)
⚫ Black Venom
⚫ Bloody Spearz
⚫ Broken Nose
⚫ Crooked Moon Mutinous Gits
⚫ Red Fangs
⚫ Scabby Eye
⚫ Skullsmasherz
⚫ Skull-takerz (Savage Orc Horde, can be a horde or settled)
⚫ Teef Snatchaz
⚫ Top Knotz (Savage Orcs, can be a horde or settled)
All Mini Campaign Factions
(Requires the related DLCs)

More Faction Packs (Don't use all of them at once)
Faction Unlocker Submod - Mixed Factions
Faction Unlocker Submod - Vanilla Factions
Faction Unlocker Submod - Bretonnia & Wood Elfs
Faction Unlocker Submod - Dwarfs
Faction Unlocker Submod - Empire, Kislev, Southern Realms
Faction Unlocker Submod - Vampires, Chaos, Norsca, Beastmen

Other Mods you should check out to use alongside this one:
Conquer Anywhere / + Diplomatic Options / - Norsca Territories / + Chaos / + Beastmen
Adds much needed flexibility, especially when you are surrounded by foreign racial territory.
Themed UI Compilation
Green az mah gobz is tat thin, or if ya want, more like tat dirtie stinkin swampz in da badlandz!
Cataph's Greenskins Teef Currency
Now ya can bash yer boyz headz in if they git stupeed an even git somthin for it!
Black, Black Orcs
Yea, tat lookz much betta! Now our biggezt, baddezt boyz look like jus how tey are meant ta be!
Loose Unit Spacing
Git them boyz apart, spred I sayz! Damn, told ya ta git away so them stunties' rokks don't hit ya!

Thanks to Beornvig for his help with lore-accurate faction refining such as unique faction & faction leader traits, starting units and descriptions.
Thanks to Cataph for his help with various things, such as new feature ideas, lore-accurate faction and lord effects, descriptions and much more.
Thanks to Dindi for his help with Norsca & Chaos script fixes.
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GosuSmoker Dec 14, 2017 @ 3:45am 
Thank you for making this great MOD! I am addicted to play all the minors now ;)
One glitch though: I found my lord, Morglum (Teef Snatchaz)'s skill tree has 2 no-text buttons on the upper screen, which seems to be mounting boar/wyvern. But upon spending skill point on these doesn't do anything, just broken.
ScumTzu Oct 12, 2017 @ 9:05pm 
That makes a lot of sense, thank you though, and I wish you luck in your endeavors!
Crynsos  [author] Oct 12, 2017 @ 6:56am 
I still hope to improve upon them, but with Warhammer 2 keeping me busy and the Mortal Empires campaign upcoming, I have no idea when I might be able to squeeze that in.
ScumTzu Oct 12, 2017 @ 6:54am 
This question is mostly is due to curiosity, but what are you plans for the Skull-takerz. I noticed that they're now playable but massively hampered as far as their gameplay goes. Thank you and keep up the good work!
crono90 Aug 16, 2017 @ 10:54pm 
play as skulltakerz for 4 turns & suddenly my game stopped working( computer hang)
Crynsos  [author] Aug 16, 2017 @ 4:34am 
That doesn't really tell me much... but at the moment, don't expect things to work as expected, as the core Unlocker is not yet updated.
crono90 Aug 15, 2017 @ 8:45pm 
Skulltakerz faction error after play for 4 turn
Crynsos  [author] Jul 21, 2017 @ 4:53am 
Yeah it will work fine.
JohnnyRipley Jul 20, 2017 @ 2:25pm 
Will this mod work with Faction Unlocker Basic?
I don't want all of the features of Faction Unlocke+
Yggr Jun 22, 2017 @ 9:35am 
I see, well Ill look into it and perhaps something fruitful will grow out of it :)