41 ratings
The Nutlet
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Description
Very small chamber, which, i hope, you can easily solve.
15 Comments
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Equinox [FR] Jul 8 @ 11:24am 
Nice logical map, I like that, Thank you
My BR : http://youtu.be/9i_QdZK95rw
eMbAh Oct 17, 2013 @ 2:36am 
I solved this in like 3 minutes
Alexi Mar 28, 2013 @ 11:40am 
You do not need to use fast actions, if you remember that portals push objects out.
stormsend Jan 17, 2013 @ 2:40am 
Tricky indeed. Figured out the solution but took many tries to get the timing right. Map was well thought out and looks good. Thanks for the workout. #F4F
ufuksaygun Dec 23, 2012 @ 12:28pm 
Another great puzzle from Barbos, and a clear solution, again...
Barbos  [author] Nov 28, 2012 @ 8:37pm 
2 tincica
the last soluton is the proper, i confirm it.
toncica Nov 28, 2012 @ 7:11pm 
This is the first map of yours where I hesitated to vote it up. Like Gig I didn't get it and I thought this is a strange and unlikely solution. I had to go back three times to find what is presumably the intended solution. If you would please confirm that the solution at the end of the video is indeed the proper way, that would be great.
http://youtu.be/r9yYTFesXtM
SkyRoots Nov 23, 2012 @ 2:02am 
I have nothing against fast-actions when used in moderation. This puzzle is great!

I think that most players dislike timed sequences that can force them to reload over and over just to get it right.

Your brilliant puzzles don't do that. Your puzzles rely on logic (and reverse logic) where the player can clearly see what needs to be done and then has to figure out how to do it. Your puzzles are very clean and logical and are arranged so that there are no secondary (obscure) solutions.

In great puzzles, I believe a player should never have to say "what did that button do?" or "where do I need to go next?"

I try to folllow this philosophy with my creations, but they often tend to be very claustrophobic and cluttered and sometime a bit too tricky.

Ayway, sorry for the long comment. Time for sleep (it's 2am here in California, USA).
Barbos  [author] Nov 23, 2012 @ 12:53am 
2 SkyRoots
Thank you for the feedback. Actually, the fast actions, which player must do fast - is to put 2 portals to the right place. I agree, it'a a bit tricky and i'll' try not to do fast-actions-like puzzles in future chambers
SkyRoots Nov 23, 2012 @ 12:36am 
I thought this would be simple until it wasn't. Still, not too hard after a bit of brain power.
It's not really your style to make the run-and-gun quick action sequence, but it was still fun.