Arma 3
278 ratings
SU-35 Flanker E
Data Type: Mod
Mod Type: Plane
File Size
77.888 MB
Aug 13, 2016 @ 6:09am
Feb 18 @ 3:53am
8 Change Notes ( view )

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SU-35 Flanker E

In 1 collection by TeTeTe3
Nimitz public server collection
5 items
The Sukhoi Su-35S Flanker E is a designation for heavily-upgraded derivative of the Su-27 Flanker. It is single-seat, twin-engine supermaneuverable multirole fighter.

This add-on represents real life Russian Federation Air Force version of SU35 S in new grey digital paint scheme. Also we have added blue digital version of Russian Federation Air Force and two CSAT fictional paint schemes.

- New model [UPDATED with version 1.0]
- HD textures
- Full realistic set of weapons models
- Afterburner
- Canopy animation
- Flares and radar warning system
- Fuselage vapour effects
- Engine exhaust effect
- Working mirrors in pilot view
- Master arms "SAFETY" feature
- Fuel drop sequence and auxiliary fuel support [WITH NEXT UPDATES]
- Aerial refuelling from SU-35S with “buddy pod” [WITH NEXT UPDATES]
- Ejection sequence simulation
- Collision Lights and Formation Lights
- Fully animated HD cockpit
- Built in Service Menu for ordinance and aircraft paint scheme customization
- 4 different paint schemes
- Setup/init MODULE for easier customization in game editor

Contents of this download/subscription:
- README file in PDF format
- mod description/icons and small required files [please don't delete them]
- js_jc_su35.pbo [main addon file]
- js_jc_su35.pbo.john_spartan.bisign [signature file for MP games]

- MFD screens in cockpit still not perfect as we would like it to
- Cockpit markings and animations still are WIP
- Aerial refuelling is WIP
- Sounds need some tweaking
- Some shadows might be a bit off

You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author.

This addon is released under Creative Commons Licence:


ARMA 3 game engine: Bohemia Interactive
Project lead: Saul
Model: Saul and John_Spartan
HD textures: Saul
GUI dialog by: John_Spartan
Config and scripts by: John_Spartan
Advisers: Gnat

Special thanks’ goes to all the ALPHA testers for help with MP/COOP testing, their advice on creating more realistic flight model. And of course all the community members for being so kind and posting valuable information/tutorials and solutions about how to mod this game.

TeTeT out.
Popular Discussions View All (2)
15 hours ago
SU-35 Flanker E ISSUES
Aug 23, 2016 @ 9:41am
SU-35 Flanker E
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Lausambaychua Jan 7 @ 7:47pm 
It's a great mod and goes well with the atmosphere of the game, but can you fix the 2 pylons under the engine nacelles, because every ordnance I've tried on are mounted parallel to the aircraft's horizontal axis instead of pointing down and conforming to the pylons. If you want some photos you can see my screenshots for some ideas, and I use the R-77 from the FIR AWS mod as an example to demonstrate the problem. Thank you in advance.
Lauberer Jan 7 @ 3:13pm 
I only get the FA 18 module in Object Modifiers, I can't find the SU 35 one. What do I do?
TeTeTe3  [author] Dec 21, 2017 @ 9:00am 
This is a bug fix release for the SU35. The wheels stopped working properly in a recent Arma 3 update. PhysX wheel definitions were added to config and model. The only other change is support for Firewill's ECM system through a user action for the pilot.

See the Change Notes for details.
SPOONY SPHYNX CAT Dec 20, 2017 @ 11:39am 
Hello, I have a problem. How do I ,,unbreak" breaks on wheels before I´m taking off ?
AKA_DeltaSierra Nov 28, 2017 @ 12:46pm 
Is that fuel refuelling still in progress?
TeTeTe3  [author] Oct 14, 2017 @ 9:30am 
@alessander8.villa best to hop on our discord then and send me a message (@TeTeT) :
alessander8.villa Oct 14, 2017 @ 8:08am 
If I get enough time to help you with it I do it without hesitation, that's for sure TeTeTe3. Although I would not know how to send it to you. If I get something in the tests I send something to see if it serves, although I do not have enough experience I can try, but I can not promise. Wololo :steamhappy:
TeTeTe3  [author] Oct 14, 2017 @ 2:41am 
@alessander8.villa, thanks for the detailed feedback. When you'd like to contribute with a custom HMD and other additions for the SU35, please get in touch.
@killer360, any steps to reproduce?
@Kralle drengen, yes, this was changed in the latest update, the afterburner will engage automatically after 90% throttle.
Gringo Sep 23, 2017 @ 6:13am 
Does the afterburner have to be turned on when engine power is 90% or higher?
killer360 Sep 17, 2017 @ 4:43pm 
no missiles