Portal 2

Portal 2

45 ratings
Levitation [BROKEN]

Subscribe to download
Levitation [BROKEN]

In 3 collections by Geneosis
Geneosis' Logic Chambers
48 items
Geneosis' Misc. Chambers
28 items
Geneosis' Medium Chambers
35 items

Another map broken by the "coop update"... The funnels mechanism I used here will no longer work, sorry ^^"


Funnels, like you've never used them before!

Type : Logical/Demo
Difficulty : Easy/Medium

Update 5 :
- Completely redesigned the map to be more puzzly and more challenging.

Maps related :
- Zero Gravity Field
- Anti-Gravity Field

Tags :
geneosis, fly, stase, experimental
< >
Geneosis  [author] Sep 2, 2012 @ 6:58am 
New logic puzzle around levitation/stase in my workshop ^^ Let's try Reversed !
mood3rd Jul 24, 2012 @ 2:48pm 
Geneosis  [author] Jul 24, 2012 @ 1:31pm 
Will think about that... Really don't know how to place this fizzler so that it is not weird X)
mood3rd Jul 24, 2012 @ 1:18pm 
much improved, well new map & a lot better than previous map.
the only negative for me is treking back & for, to the middle, from the 2nd but last pedestal button. (I am trying not to give to much away here)
great choice of safety cube, took out 2 turrets, after slightly missing them.
(1 at a time 3rd 1 on target)
I just read comments about fizzler room.
you could remove the room, but keep the fizzler in the area where usefull.
I never used it, but people might think room might have panel which at some point will open, revealing an essential element, to solving the puzzle.
good map
Geneosis  [author] Jul 24, 2012 @ 11:04am 
Well you didn't use exectly the method I exepcted, but your method is still good ^^
The fizzler was there just in case you want to cancel your portals (people may not always think about using the white surface on tof of the exit for that). And the moving platfom is here to avoid acessing it when you are elsewhere in the test ;)
So the exact expected method was : Press button. Wait that the ball is on top of one turret. Place portals to stop the ball here. Go to the cube and remove it to drop the ball on the turret. Replace the cube and eventually fizzle your portals here to stop the levitation ;)
Timoteeei Jul 24, 2012 @ 8:41am 
Nice map! I like that idea for funnels =)
But i did not find intended use for fizzler in second part and the moving platform doesn't prevent any thing, i just can shot the portal from the other place =) demo [dl.dropbox.com]
Geneosis  [author] Jul 23, 2012 @ 4:21pm 
Big update done! This is a completely new map exploiting the levitation mechanism ^^ Please try the new version and tell me what you think ;)
mood3rd Jul 23, 2012 @ 1:46pm 
I look forward to playing it.
Geneosis  [author] Jul 23, 2012 @ 1:36pm 
Well so the idea was to use 2 funnels in the 2 rooms X)
But this map is really bad, the second room can fail too much and is easy to bypass, if you don't have the idea the objective can be really obscure and as you just show me, you can do the first part without 2 funnels X)
So I'm currently redisigning the map completely, will make a brand new map around this mechanism, a bit challenging if I can but in any points better than this one ^^
mood3rd Jul 23, 2012 @ 12:52pm 
in the 2nd room, I used 2nd funnel, & launched cube into it, using faithplate.
the effect of the 2 funnels gave me time to press the pedistal button on the floor.
then the cube droped onto faithplate etc.
this was very effective.
when all cubes exept 1 transfered to 1st room,
I put remaining cube on button, launched my self off faithplate, to reversed funnel.
went back to 1st room, put all cubes in funnel, the 1 on button last.
did not think I could use 2 funnels for cubes in first room. only 2nd ?